Recent content by Dude J McCool

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    Simple 2D Ball Collision Formulas for Velocity and Angle of Deflection

    I don't mean to sound like I'm egging you guys on, but i find it odd that questions involving much more complex and abstract physical theories are being answered, yet what would seem to me like a fairly simple problem, is causing so much trouble...or apathy, as the case very well may be...
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    Simple 2D Ball Collision Formulas for Velocity and Angle of Deflection

    perhaps http://www.phy.ntnu.edu.tw/java/collision2D/collision2D.html will help those who are almost on the right track. It would seem to me that the equation would be something like this: V2' = sqrt((cos θ * V2)^2 + (sin β * V1)^2)) V1' = sqrt((cos θ * V1)^2 + (sin &beta...
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    Simple 2D Ball Collision Formulas for Velocity and Angle of Deflection

    Arg! I forgot to say this. Stupid me. Yeah, totally elastic. This is an 'ideal' situation. -benny
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    Simple 2D Ball Collision Formulas for Velocity and Angle of Deflection

    This is a little "high school", i know, but I'm trying to design a simple collision detection program and i need a few formulas, but i can't find them anywhere. Here is the problem. I have two balls of equal size and mass in a frictionless, 2D environment. These balls have known velocities...
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