Recent content by glenrhodes

  1. G

    What's the velocity vector to hit a ground target.

    I see what you're saying. Once we've rotated towards the target, then it's just a matter of creating the 2D equation that finds the value for theta. Once I have v, then I'll rotate back into world space using phi - and that will be my vector. Thanks so much for your help! Glen
  2. G

    What's the velocity vector to hit a ground target.

    I'm a computer programmer, but I'm having trouble with this one. I need help figuring out how to calculate a 3D velocity vector which will make a projectile follow an ARC between two points on the ground, firing with a fixed speed. I have a cannon at point a (x, y, z) I have a target on...
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