I appreciate that rockets in real life are fuel based and that they must expel mass in order to actually achieve thrust, but this physics engine is just for a simple arcade video game and as a result players are not going to be restricted on fuel.
If that is true, then why is it considered impossible to travel at the speed of light? Or is that due to the fact that space is in fact not a perfect vacuum?
I'm programming a simple physics engine that works with rockets in space. I haven't done any physics since high school and I'm embarrassingly lost on how to proceed.
What I have is a constant mass (say 50,000kg for example), and a constant thrust (75,000N for example) on the mass. The mass is...