Recent content by Jaeya

  1. J

    Solving Missile Movement Problem in 2D Game Development

    I can't ignore it! :P OK, I understand what you say. But, anyway, I can't ignore the wind acceleration. If you've ever played a "Worms" game, you'll understand why. In that game, rockets are very affected by wind (sometimes even more than by gravity), so wind has a great influence over the...
  2. J

    Solving Missile Movement Problem in 2D Game Development

    Thank you for the answers, but I'm afraid you haven't understood what I tried to say. To Coren: That's why I am asking for help! :P Let's see: The angle, #, is not dependable on time. It depends on the velocity, more exactly, on the direction of the velocity. When I made the engine of the...
  3. J

    Solving Missile Movement Problem in 2D Game Development

    Hi, firstly, sorry about my bad english... I am an Spanish preuniversitary student who's programing a game in the style of "Worms" in 2D. My problem comes about a weapon that acts like a missile. I'll explain it (it's just an cinematic study, the game doesn't care about mass and dynamics). The...
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