I have another idea that may lead to a solution.
The old velocity vector, the new velocity vector and the force that acts on a particle have to lie in one plane (dont they?)
so I could express this in two equations, one for each particle:
does that make sense?
To be honest I am not sure how to set this equation up but I'll give it a try.
Vector x is the absolute position of a particle in my coordiante system.
This equation would set the center-of-rotation to the origin. May I just do that?
This would give me three new equations instead of two...
Hey guys!
I am currently developing a simulation that involves sphere (or if you like particle) collision in 3D space. And I want it to be accurate (on the level of classic mechanics).
The algorithm to do the job would take in the velocities, masses and relative position (aka line of...