Okay so in the moment the car launches F1=mass.car*a force acts on the tire contact patches and the full mass of the car F originates from the engine power and torque through the final drive system. The sprung mass of the car starts a different rotation, the force acting on it is the same(?) but...
I'm not trying to simulate as such! All I want to do is enter formulas into excel and get it to spit some numbers out for me that I can explain. If I am really fancy, then plot the numbers on some graphs. No simulated ground or bouncing should take place, but let's not get stuck on the...
It is a motorsports degree, so I would like to stick to physics not video games. Before I make it (more) complicated I am trying to make it work. If I can calculate it for a second it should be possible to break it down to smaller fractions later, but to be honest my project is not completely...
Yeah I think that's what I am looking for, the Equations of Motion where we have 6 degrees of freedom, or are they not put into stone like Newton I or Newton II? I am currently looking at straight line acceleration, but I would like to involve cormering, which will involve the other 4 degrees as...
Yes, what you described is called squat for formula cars. The nose slightly lifts up, the weight shifts backwards and the rear of the car sinks towards the asphalt, so the whole car "rotates" around its Y axis, and in my understanding the inertia momentums Iyy in this case, tells how much the...
Hi everyone, thank you for reading my thread I know the question is weird but I can't seem to explain it otherwise.
My problem:
Basically I am finishing a final year project which I based on a Formula Student Vehicle. Using CAD I have the vehicle modeled, and through the model analysis and with...