Could u explain a little further?
I thought the update form for velocity was
vel = oldVel + unit_vec*force*dt;
pos = oldPos + vel*dt;
Hmmm, arggg.
thanks for the help,
Most likely a basic question to most, been awhile since I've done any of this.
If i remember right the formula states, F = G*M_1*M_2/d^2
where d = distance between M_1 and M_2
Im creating a planetary simulator for fun, i get the initial position of the Earth using the 7 variable Astrological...