Recent content by northernwind
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Hunter and Monkey - Kinematics algebra question
Wow! I totally didn't see you could sub Dy in for VySin0... So Dx = VoCos0(sqrt(g/2dy), So Vo would equal Vo = (Dx/Cos)/(sqrt(g/2dy)). I just know I am wrong...- northernwind
- Post #18
- Forum: Introductory Physics Homework Help
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Hunter and Monkey - Kinematics algebra question
I don't know where he is deriving sqrt(g/2dy$- northernwind
- Post #16
- Forum: Introductory Physics Homework Help
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Hunter and Monkey - Kinematics algebra question
Hmm, do you know any other ways I could derive Vo?- northernwind
- Post #14
- Forum: Introductory Physics Homework Help
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Hunter and Monkey - Kinematics algebra question
Okay so I derived Vo = sqrt((0.5(Dx/cos0/sinO))g) Correct? And yeah I need to derive it exactly like he did... Somehow -.- . Anyways.. I feel like I'm getting somewhere! Thank you for helping me- northernwind
- Post #12
- Forum: Introductory Physics Homework Help
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Hunter and Monkey - Kinematics algebra question
Time should equal t = 2((Vo)(Sinθ))/g Position for Dx should be (VoCosθ)(2((Vo)(Sinθ))/g) And Position for Dy should be VoSinθ(2((Vo)(Sinθ))/g, but won't the Dy position be 0? How would I make this an equation? I feel so stupid...- northernwind
- Post #10
- Forum: Introductory Physics Homework Help
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Hunter and Monkey - Kinematics algebra question
I got the equation Vo = (Dx/cosθ)(sqrt(g/2Dy)) from my teacher, but he says I need to derive it. At the minimum speed, the monkey and the bullet will meet at (Dx,0).. I'm not sure how to fit the angles into the equation though... How do Sinθ and Cosθ play into it? And thank you guys so much for...- northernwind
- Post #8
- Forum: Introductory Physics Homework Help
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Hunter and Monkey - Kinematics algebra question
I figured out the first part! Displacement of bullet at Dx is Vo x Sin 0 x t - 1/2gt^2 which equals Dy - 1/2gt^2 and the displacement of the monkey is Dy - 1/2gt^2... which is the same as the bullet so they meet! I don't understand how you determine the minimum speed though, but I get the...- northernwind
- Post #6
- Forum: Introductory Physics Homework Help
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Hunter and Monkey - Kinematics algebra question
Obviously the bullet wouldn't hit the monkey (if didn't drop) if it was pointed directly at it as gravity would pull it down, so it wouldn't be direct, but I'm not really sure how to show this with algebra..- northernwind
- Post #4
- Forum: Introductory Physics Homework Help
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Hunter and Monkey - Kinematics algebra question
Ahhhh, sorry I'm wrong... Hopefully I can be right about this: The equation for the bullet's X position would be X = (Vx)(Vy/9.8m/s^2), the bullet's Y position would be y = ((Vyo+Vyf)/2)(Vy/9.8m/s^2), and the equation for the monkey's vertical position is y = (Vo+Vi)/2)(Vf/9.8m/s^2)I hope that...- northernwind
- Post #3
- Forum: Introductory Physics Homework Help
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Hunter and Monkey - Kinematics algebra question
Homework Statement [/B] Hey guys, so here is my question: A huntsman fires a gun pointing at a monkey hanging on the branch of a tree. The huntsman and the base of the tree are on a flat horizontal. At the moment the huntsman fires the gun, the monkey will release it's grip on the branch of...- northernwind
- Thread
- Algebra Kinematics
- Replies: 18
- Forum: Introductory Physics Homework Help
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Physics help with torque question - I am defeated
Thank you for the welcome and reply. Here is my diagram:- northernwind
- Post #3
- Forum: Introductory Physics Homework Help
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Physics help with torque question - I am defeated
Physics help with torque question - I am defeated! Dont need help thanks- northernwind
- Thread
- Physics Torque
- Replies: 3
- Forum: Introductory Physics Homework Help