Recent content by Paloseco

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    Sum of 4 Vectors: Magnitude & Angle

    i, j and k represent the 3 directions of the space, for example high, wide and length. The object will be placed this 3 distances in the space from the point you consider as reference
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    Friction in rotational movement

    That is what I tried to say, then I were not wrong. Thanks
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    Friction in rotational movement

    Yes, my teachers are in the passive case, but they don´t understand it when i try to explain them the active case. :rolleyes: Yes, if it is passive, but if the object is active (like the wheel of a mountain bike) then, thinking of the wheel applying force to go up, in this case the angular...
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    Friction in rotational movement

    First, sorry for my bad english, it is a hard job for me. I am an engineering student and I have found that something doesn´t match. Imagine a cylinder, a wheel for example. Case 1) If it if it descends by a plane inclined because of its weight, the friction direction goes in the same way...
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