Recent content by SoBinary

  1. S

    Initial Y-Velocity (time unknown) in 2D Game

    I have a character who needs to jump to a certain height, I want to calculate his initial vertical velocity so that he can achieve that height. Distances and speeds are in logical pixels per second. The character's position is stored in a 2D vector \begin{pmatrix} x \\ y\end{pmatrix}, and...
Back
Top