Recent content by Tiddlypeeps

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    Solve Oblique Collisions in 2D OpenGL Physics Simulation

    I have seen this equation a few times before, I am not entirely sure how to use it to deciper V1 and V2. I have the variables M1, M2, U1 and U2, but that still leaves 2 unknows in the equation, V1 and V2. How do I solve these?
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    Solve Oblique Collisions in 2D OpenGL Physics Simulation

    Hi, I am in the process of doing up a physics simulation in 2D OpenGL where balls bounce around the place, colliding with planes and themselves. I have everything done except the collisions between the balls themselves. I can detect a collision but I am finding it hard to find any sort of...
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