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Undergrad Solve Oblique Collisions in 2D OpenGL Physics Simulation
I have seen this equation a few times before, I am not entirely sure how to use it to deciper V1 and V2. I have the variables M1, M2, U1 and U2, but that still leaves 2 unknows in the equation, V1 and V2. How do I solve these?- Tiddlypeeps
- Post #3
- Forum: Mechanics
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Undergrad Solve Oblique Collisions in 2D OpenGL Physics Simulation
Hi, I am in the process of doing up a physics simulation in 2D OpenGL where balls bounce around the place, colliding with planes and themselves. I have everything done except the collisions between the balls themselves. I can detect a collision but I am finding it hard to find any sort of...- Tiddlypeeps
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- Collisions
- Replies: 6
- Forum: Mechanics