Hmm, interesting. From a gameplay point of view there needs to be a negative side to using it. Like it uses up some of your 'armour' value or something, but that's getting towards gameplay mechanics.
A Glue-grenade is more of a feature of a specific game, rather than what I'm trying to do...
Suicide bomber? Not quite, but that's an analogy I suppose.
I'm a games programmer on a degree course and am pondering what to do for my final year project. I'm thinking about some advanced explosion stuff, both the graphics side and the physics side.
So, in this scenario, we're talking...
If an explosion occurred inbetween a solid object (like a wall) and a moveable object (like a blue square on wheels... work with me here). Would the blue square move further than if the wall wasn't there?
Diagram of sorts:
http://www.thewexionweb.com/posts/bang1.png
An explanation about...