That is extremely helpful! Amazing how unnecessarily confusing Wikipedia was when really the answer was that short. Thank you so much, JHamm, I'll try to implement this.
Thanks, Spinnor. I see that if we add, say, the original x-velocities together, we get the sum x-velocity of both of the circles. However, the circles do not move the same direction after they collide. I am having trouble deriving the addends (the final x-velocities for each). For example, can...
Try looking at the errors of each individual value and find the lowest possible number for each, and find the mean of that. Then do this again for the highest possible number. Then you have the lowest possible mean, and the highest possible mean, and from that you can find the error.
Homework Statement
I am trying to find the resulting x and y velocities when two moving circles (particles) which are exactly the same in mass and size and are in the same plane, collide, given the x and y velocities and coordinates of the two particles.
What is the formula for the resulting...
Hi everybody,
I am trying to find the resulting x and y velocities when two moving circles (particles) which are exactly the same and are in the same plane, collide. They are not (necessarily) hitting head on. I am trying to implement this in a 2d computer simulation.
I have the x and y...