What Is the Optimal Angle for Maximum Range in Projectile Motion on a Slope?

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SUMMARY

The optimal angle for maximum range in projectile motion on a slope is not always 45°. The discussion highlights the complexity of the problem when considering a slope at angle φ, which requires the use of direction cosines (λij) for accurate transformations. The transformation of coordinates is essential for simplifying the calculations, although some participants argue that it complicates the problem unnecessarily. The consensus is that the angle of projection θ must be carefully calculated based on the slope to achieve the greatest range.

PREREQUISITES
  • Understanding of projectile motion equations
  • Familiarity with direction cosines (λij)
  • Knowledge of coordinate transformations
  • Basic trigonometry, particularly angles of projection
NEXT STEPS
  • Study the derivation of projectile motion equations on inclined planes
  • Learn about the application of direction cosines in physics problems
  • Research the effects of varying angles of projection on range
  • Explore advanced topics in coordinate transformations in physics
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Students studying physics, particularly those focusing on mechanics and projectile motion, as well as educators looking for insights into teaching these concepts effectively.

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A boy stands at the peak of a hill which slopes downward uniformly at angle \phi. At what angle \theta from the horizontal should he throw a rock so that is has the greatest range.

Ok, so this is a rotation of the normal x_{1} - x_{2} plane right? So we can use the direction cosines \lambda_{ij} to make this problem easier.

So x'_{1} = x_{1} \cos \phi + x_{2} \cos \left(\frac{\pi}{2} + \phi \right) and x'_{2} = \cos \theta + \cos \phi.

Are these the right transformations? Is this the right way to set up the problem? Then just apply the equations of projectile motion? This problem seems pretty difficult if I didn't have these tools available. But basically I am using the following:

A = \begin{bmatrix} \lambda_{11} & \lambda_{12} & \lambda_{13} \\ \lambda_{21} & \lambda_{22} & \lambda_{23} \\ \lambda_{31} & \lambda_{32} & \lambda_{33} \end{bmatrix}
 
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anybody?
 
You don't really need to do that. The primary reason for transforming frames is to make the problem easier to solve. This transformation makes the problem harder to solve, not easier. And why a three-dimensional transform? This is a 2D problem.
 
At the risk of sounding like an uneducated fool:

Isn't 45° always the most effective angle to use?
 
sephirothrr said:
Isn't 45° always the most effective angle to use?

No. At this point in time it would not be appropriate to derive the answer. Perhaps the original poster will. If he/she doesn't, I'll be glad to do so after a few days. For now, this is a homework thread.
 

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