Finding a object relative of time

  • Thread starter Thread starter ex81
  • Start date Start date
  • Tags Tags
    Relative Time
Click For Summary

Homework Help Overview

The discussion revolves around a physics problem involving an object (Person X) jumping off a cliff and using a booster with positive acceleration. The participants are tasked with finding a relationship involving time, mass, and gravity, while considering the effects of both gravity and the non-constant acceleration of the booster.

Discussion Character

  • Exploratory, Conceptual clarification, Assumption checking

Approaches and Questions Raised

  • Participants explore the use of kinematic equations and the implications of constant versus non-constant acceleration. There is discussion about the initial conditions of the problem, including the initial height and velocity. Some participants suggest breaking the problem into two parts: before and after the booster engages.

Discussion Status

The conversation is ongoing, with participants providing insights and questioning each other's reasoning. There is acknowledgment of the complexity introduced by the non-constant acceleration of the booster, and some participants are attempting to derive equations that incorporate this factor. However, there is no explicit consensus on the final approach or solution.

Contextual Notes

Participants note that the problem lacks specific numerical values and clear directives on what to find, which adds to the complexity of formulating a complete solution. There is also mention of the need to integrate the non-constant acceleration of the booster, which remains a point of confusion.

ex81
Messages
73
Reaction score
0

Homework Statement


Person X jumps off a cliff from a height of h to the ground. On the way down X fires off a boaster which has a positive acceleration compared to gravity. Find in terms of t(time in seconds), mass, and gravity

Homework Equations


x=x0+(vt^2)+1/2(at^2)
F=ma

The Attempt at a Solution


i chose this equation based on the fact that it uses time
coord (x) will eventually = zero, or (x0) will = zero
the initial velocity will also be zero, which brings me to the simplified equation of x = 1/2(at^2)
With that in mind I can push everything around to sqrt(2a) = t
but I haven't been able to solve for (a)
Fnet=F(gravity)-F(propellent)

a=(F(gravity)-F(propellent))/m
a=(mg-F(propellent))/m

I'm thinking i have to integrate the acceleration of the boaster due to it not being constant but I am just stuck.
 
Physics news on Phys.org
ex81 said:
x=x0+(vt^2)+1/2(at^2)
F=ma

The Attempt at a Solution


i chose this equation based on the fact that it uses time
coord (x) will eventually = zero, or (x0) will = zero
the initial velocity will also be zero, which brings me to the simplified equation of x = 1/2(at^2)
You have chosen the correct equation. However, you need to be careful about how you use it. If person X starts at [itex]x_0 = h[/itex] and finishes as [itex]x=0[/itex], then [itex]x-x_0 = -h[/itex], which is not zero as you have.

ex81 said:
a=(F(gravity)-F(propellent))/m
a=(mg-F(propellent))/m

I'm thinking i have to integrate the acceleration of the boaster due to it not being constant but I am just stuck.
The equation you have chosen is only valid for constant acceleration, so you can't use it if the acceleration isn't constant. However, what you can do is split the problem into two parts: (i) What happens before the person engages his booster and (ii) What happens after he engages his booster.
 
I wasn't saying they were both zero but that one of them was zero. In which case it points at gravity's acceleration(being positive, or negative).

Gravity is constant, where-as the boaster(propellent) is not constant. Before the boaster he falls at a constant acceleration, and the boaster would be a counter to that. Hence, the Fnet=F(gravity)-F(boaster).
Since the boaster isn't a uniform for the equation I'm figuring that it has to be integrated but that is where I am stuck. The fact that the Force of the boaster isnt' uniform is why I didn't break it down in my OP.
 
ex81 said:
I wasn't saying they were both zero but that one of them was zero. In which case it points at gravity's acceleration(being positive, or negative).
I know you weren't saying that they were both zero. However, the equation you have written implies that they are both zero.
ex81 said:
Gravity is constant, where-as the boaster(propellent) is not constant. Before the boaster he falls at a constant acceleration, and the boaster would be a counter to that. Hence, the Fnet=F(gravity)-F(boaster).
Since the boaster isn't a uniform for the equation I'm figuring that it has to be integrated but that is where I am stuck. The fact that the Force of the boaster isnt' uniform is why I didn't break it down in my OP.
Let's start again. Can you write down an equation for the height of the person above the ground before he engages his booster?
 
h=1/2gt^2
Or solving for time sqrt(2h/g)=t
 
ex81 said:
h=1/2gt^2
Or solving for time sqrt(2h/g)=t
No. At t=0, your height is zero, when it should be h.
 
Then h would equal zero, and going in the same direction a g.
 
ex81 said:
Then h would equal zero, and going in the same direction a g.
This makes no sense whatsoever. Let's go back to the beginning. The equation we are working with is

[tex]x(t) = x_0 + v_0t + \frac{1}{2}at^2.[/tex]

[itex]x(t)[/itex] is the position (height) of the person at time, time.
[itex]x_0[/itex] is the initial position (height) of the person (i.e. [itex]x(0)[/itex]).
[itex]v_0[/itex] is the initial velocity of the person.
[itex]a[/itex] is the (constant) acceleration of the person.
[itex]t[/itex] is time.

Do you understand?

If so, can you tell me in your case, when the person jumps off the cliff, but before he engages his booster, what each of those quantities are?
 
At t=0 we can assume that we are starting at zero. Then at t=0 we would also be at zero with a velocity of zero, and zero acceleration. The only value we have is the acceleration of gravity, everything else is variable.
This all about breaking down the equation
 
  • #10
ex81 said:
At t=0 we can assume that we are starting at zero.
You can do that if you like, but it would make more sense to set [itex]x_0=h[/itex]. However, we'll stick with your way.
ex81 said:
Then at t=0 we would also be at zero with a velocity of zero
Fine.
ex81 said:
and zero acceleration.
No. The instant the person steps off the cliff, the acceleration is non-zero. What is the value of the acceleration?

P.S. You didn't type the full question, what are we actually trying to find?
 
  • #11
I actually wrote it as it was in my text.
The value of the acceleration would be gravity, or (g) until the booster engages.(note) this is why I was thinking of integration because the booster isn't constant but somehow figures into this.
P.S. We are not given any equations, or numbers to plug into this. Just the small word problem. what I am trying to figure out is the full equation
 
Last edited:
  • #12
ex81 said:
I actually wrote it as it was in my text.
The value of the acceleration would be gravity, or (g) until the booster engages.(note) this is why I was thinking of integration because the booster isn't constant but somehow figures into this.
P.S. We are not given any equations, or numbers to plug into this. Just a small word problem
If you have copied the question exactly as given, then I'm afraid I don't know what to do as the question hasn't told up what to find.
 
  • #13
The question is find in "terms of time, mass, and gravity.""

Ergo create an equation for the tiny story

We're not looking for a specific height, time, mass, or acceleration but the big equation.

Breaking it apart from what I can figure, which is the constant acceleration:

t = sqrt(2h/g)

the part I can't figure is the booster acceleration which isn't constant but has to figure in this equation
 
Last edited:
  • #14
my best guess as to the answer is: sqrt( (2h(mg-FB)/m) ) = t

the problem is the units don't match

I have the same issue with another problem:
A helicopter is taking off vertically. the only forces acting upon it is gravity, and the air pressure from the blade(Fair) pushing it up. If the helicopter takes off at t=0 what is it's velocity at time t?

it is basically the same problem with lots of unknowns. I still don't know how to find the Force portion of the equation.
 
  • #15
[Solved] Finding a object relative of time

So in case someone else ever needs this problem the solution goes like this:


sqrt((2hm)/(FB-mg)) = t

if I had numbers to put into this then it would have been easier
 
  • #16
ex81 said:
So in case someone else ever needs this problem the solution goes like this:

sqrt((2hm)/(FB-mg)) = t

if I had numbers to put into this then it would have been easier
Then the problem was to find the time t in terms of the g, the mass, the height, and the booster force. But that is not what you wrote in the original post of the problem statement:

ex81 said:

Homework Statement


Person X jumps off a cliff from a height of h to the ground. On the way down X fires off a boaster which has a positive acceleration compared to gravity. Find in terms of t(time in seconds), mass, and gravity


Homework Equations


x=x0+(vt^2)+1/2(at^2)
F=ma


The Attempt at a Solution


i chose this equation based on the fact that it uses time
coord (x) will eventually = zero, or (x0) will = zero
the initial velocity will also be zero, which brings me to the simplified equation of x = 1/2(at^2)
With that in mind I can push everything around to sqrt(2a) = t
but I haven't been able to solve for (a)
Fnet=F(gravity)-F(propellent)

a=(F(gravity)-F(propellent))/m
a=(mg-F(propellent))/m

I'm thinking i have to integrate the acceleration of the boaster due to it not being constant but I am just stuck.
 
  • #17
True, but what i had posted was how the textbook had it. And I had to figure out that the answer required those extra terms
 
Last edited:

Similar threads

  • · Replies 5 ·
Replies
5
Views
3K
Replies
12
Views
2K
  • · Replies 1 ·
Replies
1
Views
2K
  • · Replies 15 ·
Replies
15
Views
3K
  • · Replies 4 ·
Replies
4
Views
2K
  • · Replies 2 ·
Replies
2
Views
1K
  • · Replies 3 ·
Replies
3
Views
2K
  • · Replies 10 ·
Replies
10
Views
2K
  • · Replies 10 ·
Replies
10
Views
1K
Replies
2
Views
1K