Velocity addition formula question

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Discussion Overview

The discussion centers on the relativistic velocity addition formula in the context of special relativity (SR) and its comparison to the Galilean velocity addition formula. Participants explore the implications of vector addition in both frameworks, particularly focusing on scenarios involving non-parallel velocities and the dimensionality of velocity in SR.

Discussion Character

  • Technical explanation
  • Debate/contested
  • Mathematical reasoning

Main Points Raised

  • Some participants discuss the differences in how velocities are treated in Galilean and relativistic contexts, specifically questioning how to apply the relativistic formula to two-dimensional vectors.
  • One participant references external resources for further clarification on non-parallel velocities in SR.
  • Another participant notes that in SR, velocities are four-dimensional and emphasizes the importance of referring to a common coordinate system when applying the velocity addition formula.
  • It is mentioned that the formula for velocity addition in SR is only valid for parallel velocities, and a different formula exists for perpendicular velocities.
  • Some participants highlight that velocity addition is not commutative when dealing with non-collinear velocities, introducing the concept of aberration effects and the use of gamma factors for calculations.
  • One participant suggests that using matrices for Lorentz transformations may simplify the process of adding velocities, providing a matrix representation of the transformation.
  • Another participant provides a specific formula for the case where the velocities are perpendicular, indicating a different approach to the addition of such velocities.

Areas of Agreement / Disagreement

Participants express differing views on how to approach the addition of velocities in SR, particularly regarding the treatment of non-parallel velocities and the use of different formulas. No consensus is reached on a single method or formula applicable to all scenarios discussed.

Contextual Notes

Limitations include the need for careful consideration of the dimensionality of velocities in SR and the dependence on the specific configuration of the velocities involved. The discussion also highlights the unresolved nature of certain mathematical steps and assumptions regarding the application of the formulas.

MrBillyShears
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In the Galilean formula u=u'+v, the velocities are bold so we know they're vectors, so for instance if u'=(a,b), and v=(c,d), we say that u=(a+c,b+d). But, in SR u=(u'+v)/(1+vu'/c2), none of the velocities are shown in bold, at least not not the way I saw it written. So, if we used the same two dimensional hypothetical vectors as up top, in SR terms, how would you find the added velocity u? Would it be (a+c,b+d)/(1+(ac+bd)/c2), or would you have to break it up into the individual x,y,z components and solve it for each one dimension component.
 
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In special relativity, velocities are 4 dimensional rather than 3 dimensional. If you are talking about the velocity addition formula for 4 velocities, then you recover the Galilean formula. But, in practice, you got to be careful how you do it, by referring the velocities to the same 4D coordinate system.

Chet
 
MrBillyShears said:
in SR u=(u'+v)/(1+vu'/c),
That formula is only for {\bf u'} parallel to {\bf v}.
There is another formula for {\bf u'} perpendicular to {\bf v}.
 
For the general case, in which v1 and v2 are not co-linear, velocity "addition" is not commutative. In other words, the relative velocity vector VAB of particle A as viewed from particle B is different from the relative velocity VBA of B as viewed from A. (Not just a minus sign!) This is because the Lorentz transformations associated with v1 and v2 do not commute.

It may also be thought of as an aberration effect. Although the magnitude of the relative velocity will be the same, if |v1| ≠ |v2| the direction of V will be different depending on who is viewing whom.

It's simpler to express the result not in terms of the v's but rather their γ factors. For the co-linear case it's easy to start with V = (v1 + v2)/(1 + v1v2) and derive Γ = γ1 γ2 (1 + v1v2). For the non-co-linear case this generalizes quite simply to Γ = γ1 γ2 (1 + v1·v2)
 
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MrBillyShears said:
In the Galilean formula u=u'+v, the velocities are bold so we know they're vectors, so for instance if u'=(a,b), and v=(c,d), we say that u=(a+c,b+d). But, in SR u=(u'+v)/(1+vu'/c2), none of the velocities are shown in bold, at least not not the way I saw it written. So, if we used the same two dimensional hypothetical vectors as up top, in SR terms, how would you find the added velocity u? Would it be (a+c,b+d)/(1+(ac+bd)/c2), or would you have to break it up into the individual x,y,z components and solve it for each one dimension component.

Generally when the velocities are not parallel you need the individual components as they transform in different ways. Let us say there is an object A moving with velocity v relative to some reference frame S. Another object B moves with velocity u' as measured in the rest frame of object A. What is the velocity (u) of object B as measured in frame S?

For convenience, we can align the x-axis with the velocity vector v and resolve velocity vector u' into components (u'x, u'y. u'z). (Note that when all measurements are made from a single inertial reference frame that we can resolve or add velocity components in the usual Euclidean way. For a real object the magnitude of the combined components should never be greater than c, as mentioned in the parallel thread.) We can now express u' in the form of a four vector as [a0, a1, a2, a3] = [γ(u'), γ(u')ux', γ(u')uy', γ(u')uz'] where γ(u') represents 1/√(1-(u')2) = 1/√(1-(ux2+uy2+uz2)). Now we can perform a Lorentz boost of -v using Matrix multiplication and obtain a transformed 4 velocity [b0, b1, b2, b3] = [γ(u), γ(u)ux, γ(u)uy, γ(u)uz]. The 3 velocity of B relative to S is then u = (ux,uy,uz) = (b1/b0, b2/b0, b3/b0). The boost is -v so that after the transformation the velocity of object A relative to S is positive. The magnitude of the transformed 3 velocity u is √(ux2+uy2+uz2).

N.B. The four velocities are usually expressed in a more compact form as γ(u')[1, u'x, u'y. u'z] and γ(u)[1, ux, uy. uz)] where c=1.
 
yuiop said:
Generally when the velocities are not parallel you need the individual components as they transform in different ways.
It's easier by far to use matrices rather than writing out all those individual components. A Lorentz transformation along the x-axis

x' = γ(x - vt)
t' = γ(t - vx)

can be written as a 4x4 matrix

\left(\begin{array}{cccc}\gamma&-\gamma v&0&0\\-\gamma v&\gamma&0&0\\0&0&1&0\\0&0&0&1\end{array}\right)

The three spatial directions can then be combined into a 3-vector,

\left(\begin{array}{cc}\gamma&-\gamma \mathbf{v}\\-\gamma \mathbf{v}&\mathbf{I} + (\gamma - 1)\mathbf{\hat{v}} \mathbf{\hat{v}}\end{array}\right)

where ## \mathbf{\hat{v}} ## is the unit vector in the v direction.

For the problem at hand, just write ##\mathbf{v_1}## and ##\gamma_1## in place of ##\mathbf{v}## and ##\gamma##, and apply the transformation to the other velocity 4-vector

\left(\begin{array}{c}{\gamma_2}\\\gamma_2 \mathbf{v_2}\end{array}\right)

For example the time component of the result is, as stated earlier,

\Gamma = \gamma_1 \gamma_2 (1 - \mathbf{v_1 \cdot v_2})

EDIT: For completeness, here's the space components, which are not as pretty: :frown:

## - \gamma_1 \gamma_2 \mathbf{v_1} + \gamma_2 \mathbf{v_2} + \gamma_2 (\gamma_1 - 1) \mathbf{\hat{v_1}} (\mathbf{\hat{v_1} \cdot \mathbf{v_2}})##

Note that the space components are not symmetric (or even antisymmetric!) under the interchange ## \mathbf{v_1} \leftrightarrow \mathbf{v_2}##, which illustrates the important point that the "addition" of velocities is not commutative.
 
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The simple answer for u' perpendicular to v is
{\bf u_\perp}=\frac{\bf u'_\perp}{\gamma(1+{\bf u'\cdot v}}.
 
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