2-D Collion question involving a cue ball and a numbered ball.

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Homework Help Overview

The problem involves a collision between a cue ball and a stationary numbered ball, focusing on the conservation of momentum in two dimensions. The cue ball has a mass of 0.17 kg and is initially moving at 4.0 m/s, while the numbered ball has a mass of 0.16 kg. After the collision, the cue ball moves at an angle of 60 degrees to the left, and the numbered ball moves at 30 degrees to the right of the cue ball's original path.

Discussion Character

  • Mixed

Approaches and Questions Raised

  • Participants discuss the conservation of momentum and set up equations based on the x and y components of the momentum. There are attempts to isolate variables in the equations, and some participants express uncertainty about solving for multiple unknowns.

Discussion Status

Guidance has been offered regarding the setup of equations for both the x and y components of momentum. Some participants are exploring different interpretations of the equations and clarifying the relationships between the variables involved. There is an ongoing dialogue about the correct signs and values in the equations.

Contextual Notes

Participants note challenges with algebraic manipulation and the implications of the signs in their equations. There is also mention of potential typos affecting the clarity of the discussion.

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Homework Statement



A 0.17kg cue ball is moving at 4.0m/s when it strikes a 0.16kg stationary numbered ball. After the collision the cue ball moves 60 degrees to the left of its original direction while the object ball moves 30 degrees to the right of the cue ball's original path. Determine the speed of the

a) cue ball after the collision
b) object ball after the collision


Homework Equations



Px - mv = mv +mv


The Attempt at a Solution



Ive marrowed it down to where you have

(0.17kg)(4.0m/s) = (0.17kg)vCos60 + (0.16)vCos30

I don't know what to do with the 2 unknown variables.

Your help is greatly appreciated!

Cheers.
 
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Well look at it like this: In the system you've defined, momentum is always conserved.
You are completely right in that [tex](0.17)(4.0) = (0.17)v_1 cos(60) + (0.16)v_2 cos(30)[/tex]

You must conisder the plane perpendicular to this one though. If you define that as the y axis, you will see that initially there was no y momentum input, therefore there can be no y momentum output.

This implies that:

[tex](0.17)v_3 sin(60) + (0.16)v_4 sin(30) = 0[/tex]

Where [tex]v_3[/tex] is the y component of the cue ball and [tex]v_4[/tex] is the y component of the ball that got struck.
 
Your absolutly right. I hadnt gotten that far ahead beucase id run into the same problem i did when I did the x-axis equations. I still don't know how to solve for multiple unknown variables in the same equations.
 
Okay I'll help you out a little more here then. Sorry I made an error too, v3 = v1 and v4 = v2
I said they are different components, but they only become the individual componenets once multiplied by their respective sine or cosine.

[tex] (0.17)v_1 cos(60) + (0.16)v_2 cos(30) = (0.17)(4.0)[/tex]

[tex](0.17)v_1 sin(60) + (0.16)v_2 sin(30) = 0[/tex]

By simple re-arranging of the first equation, we can see that:

[tex]v_1 = \frac{(0.17)(4.0) - (0.16)v_2 cos(30)}{(0.17) cos(60)}[/tex]

Now sub this value of [tex]v_1[/tex] into equation two so that the only variable in the equation is [tex]v_2[/tex].

Then you can solve that equation so you have a numerical value for [tex]v_2[/tex]. Sub that numerical value in for equation 1, then you can solve for the numerical value of [tex]v_1[/tex]
 
Okay I'll help you out a little more here then. Sorry I made an error too, v3 = v1 and v4 = v2
I said they are different components, but they only become the individual componenets once multiplied by their respective sine or cosine.

[tex] (0.17)v_1 cos(60) + (0.16)v_2 cos(30) = (0.17)(4.0)[/tex]

[tex](0.17)v_1 sin(60) + (0.16)v_2 sin(30) = 0[/tex]

By simple re-arranging of the first equation, we can see that:

[tex]v_1 = \frac{(0.17)(4.0) - (0.16)v_2 cos(30)}{(0.17) cos(60)}[/tex]

Now sub this value of [tex]v_1[/tex] into equation two so that the only variable in the equation is [tex]v_2[/tex].

Then you can solve that equation so you have a numerical value for [tex]v_2[/tex]. Sub that numerical value in for equation 1, then you can solve for the numerical value of [tex]v_1[/tex]
 
oh god that's brilliant. thank you!
 
Its been a while since I've done algerbra. With that being said I've gotten it down to the y-axis equation with Vc being the cue ball and Vs being the stationary ball I've figured Vc = 6.3698Vs

0=(0.17)(6.3698)VsSin60 + (0.16)VsSin30 as my equation to find Vs

Could I get some assistance on how to fudge with this to single out Vs?

Thanks!
 
Sorry to break it to you but I think you've gotten the value of Vc wrong.

Using this: [tex]v_c = \frac{(0.17)(4.0) - (0.16)v_s cos(30)}{(0.17) cos(60)}[/tex]

You can see it is the same as [tex]v_c = \frac{(0.17)(4.0)}{(0.17) cos(60)} - \frac{(0.16)v_s cos(30)}{(0.17)cos(60)}[/tex]

This can be solved to: [tex]v_c = 0.8 + 1.63v_s[/tex]

Sub this value of Vc into original equation so you have: [tex](0.17)(0.8 + 1.63v_s) sin(60) + (0.16)v_s sin(30) = 0[/tex]

This equals : [tex](0.17)(0.8)sin(60) + v_s[(1.63)(0.17)sin(60) + (0.16)sin(30)] = 0[/tex]

Then just subtract the term without Vs on it from both sides of the equation and divide both sides by the terms in the square brackets.
 
This can be solved to: [tex]v_c = 0.8 + 1.63v_s[/tex]

The first half would = 8

But wouldn't the final equation for Vc = 8 - 1.63Vs?

Why the flip in signs? Unless of course your accounting for the fact the this part of the y-axis is negative, so your making it positive ahead of time?
 
  • #10
Yeah shame on me, I clearly wasn't concentrating enough when I wrote this. It's both 8.0 (not 0.8) and it should be positive (not negative).
 
  • #11
Yeah that's no problem :) IM just curious as to why its positive instead of negative since in the original Vc equation is half an equation - the other half?
 
  • #12
Yeah that's a typo. I'm cursing myself at the moment. It's meant to be negative (not positive)

fixed.
 

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