Ansys Workbench 12 Assembly question

  • Thread starter beho86
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  • #1
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Main Question or Discussion Point

Hello,
I am used to use Ansys classic in my work. I just started to learn Ansys Workbench. I am modeling a copper jacketed lead bullet. I modeled the copper case the internal lead part.

Now I have two solids. Is there a way to mate them, and use them as one assembly, of solids???

Thanks
 

Answers and Replies

  • #2
360
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There are 2 ways. Either have them meshed separately and use contact surfaces to join them, or have a matching mesh on the interface. In the latter case I imagine it solves it without contact elements, but not sure. I don't have access to ANSYS these days, but here are some pictures from a tutorial -


[PLAIN]http://dl.dropbox.com/u/21857463/MatchingMesh.png [Broken]
[PLAIN]http://dl.dropbox.com/u/21857463/Contact1.png [Broken]
[PLAIN]http://dl.dropbox.com/u/21857463/Contact2.png [Broken]
 
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  • #3
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Hello,
The picture in the tutorial you provided, the two bodies are already in contact, and you are defining the contact condition (such as no separation....), I tried the mesh, but I am not sure if that what I want. they body didn't move.

Here is a picture:

[PLAIN]http://img228.imageshack.us/img228/9561/bulletf.jpg [Broken]

So, in solidworks I can just mate easily, and control them as an assembly, how can I do that in workbench?

Thanks
 
Last edited by a moderator:
  • #4
360
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I can't see your picture, but I misunderstood you. Somehow I assume you can just import an assembly or a CAD geometry having several disconnected parts already positioned where you want them but not actually mated. It doesn't allow that?
 
  • #5
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Here is the image: http://img228.imageshack.us/img228/9561/bulletf.jpg [Broken]

I tried to import from solidworks, it works, but didn't know how to position it on a specific axis. I still think, I should be able to make them one assembly.

I will keep trying, hopefully someone can help me with this issue. thx
 
Last edited by a moderator:
  • #6
25
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Solved! I figured it out, you create a body function, and use the translation method, it will give you x, y, z coordinates to move the model to.
Thanks
 

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