pervect said:
With the increasing acceleration of a "constant force", I'm unclear about the existence of an asymptotic worldline
Just to wrap this up, I want to investigate this for the alternate solution PAllen suggested and I analyzed in my previous post. Note that, other than the constant proper acceleration case, this appears to be the only possibility that could be described as "constant force"; as PAllen and I have noted, the other obvious interpretation of that in the original rest frame, a constant spatial part (i.e., constant ##d \vec{p} / dt##), just leads to the constant proper acceleration solution.
To recap the constant proper acceleration solution briefly, we have
$$
a^a = a \left ( \gamma v, \gamma \right) = a \left( \sinh ( a \tau ), \cosh ( a \tau ) \right)
$$
$$
u^a = \left( \gamma, \gamma v \right) = \left( \cosh ( a \tau ), \sinh ( a \tau ) \right)
$$
$$
x^a = \frac{1}{a} \left( \gamma v, \gamma \right) = \frac{1}{a} \left( \sinh ( a \tau ), \cosh ( a \tau ) \right)
$$
$$
x(t) = \frac{1}{a} \sqrt{1 + a^2 t^2} = \frac{\gamma}{a}
$$
$$
v(t) = \frac{at}{\sqrt{1 + a^2 t^2}} = \frac{at}{\gamma}
$$
$$
a(t) = \frac{a}{\left( 1 + a^2 t^2 \right)^{3/2}} = \frac{a}{\gamma^3}
$$
We know this solution asymptotes to the null line ##x = t##, but we can explicitly derive that by looking at the behavior of ##x(t)## as ##t \rightarrow \infty##. In that limit, we have ##x(t) \rightarrow (1 / a) at = t##, as desired.
Now let's do the same analysis for the case described in my previous post, where we have
$$
a^a = a \left( \gamma^2 v, \gamma^2 \right) = a \cosh (at) \left( \sinh (at), \cosh (at) \right)
$$
$$
u^a = \left( \gamma, \gamma v \right) = \left( \cosh (at), \sinh (at) \right)
$$
$$
x(t) = \frac{1}{a} \ln \left( \cosh (at) \right) + x_0
$$
$$
v(t) = \tanh (at)
$$
$$
a(t) = \frac{a}{\cosh^2 (at)} = \frac{a}{\gamma^2}
$$
where I have filled in ##a(t)## (which was not in my previous post) by taking the derivative of ##v(t)## with respect to ##t##. Note that ##x^a## here is trivial because we are writing everything in terms of ##t## instead of ##\tau##.
To find an asymptotic worldline, we again look at the behavior of ##x(t)## as ##t \rightarrow \infty##. In this limit we have ##x(t) \rightarrow ( 1 / a ) \ln ( \exp(at) / 2 ) + x_0 = t + x_0 - ( \ln 2 ) / a##. We can choose ##x_0## freely since it's just an integration constant, so if we choose ##x_0 = (1 / a) \ln 2##, then the worldline asymptotes to the null line ##x = t##, just as in the other case. (This choice just corresponds to choosing the spatial origin.)
We can now compare the two cases by noting that, at ##t = 0##, we have the two worldlines starting out at ##x = (1 / a)## and ##x = (1 / a) \ln 2##, respectively, and both asymptoting to the same null line ##x = t##. So the second worldline has to accelerate harder, as expected from the above (its proper acceleration is ##a \gamma##, as opposed to ##a##).