Basis for Null Space: Finding Basis Vectors | Explained and Solved

  • Thread starter Thread starter Dgray101
  • Start date Start date
  • Tags Tags
    Basis Space
Click For Summary
To find the basis for the null space of the given matrix, identify the free variables, which are x1 and x3, while x2 is a pivot variable. This results in two basis vectors for the null space: (1, 0, 0) and (0, -√2, 1). The general solution can be expressed as a linear combination of these basis vectors, confirming their validity. The null space consists of all vectors (x, y, z) satisfying the equation derived from the matrix. Thus, the basis vectors effectively represent the complete solution set for the null space.
Dgray101
Messages
33
Reaction score
0
Hey guys so we need to find the basis for

0 1 \sqrt{2}
0 0 0
0 0 0

I know how you do it. But my prof says that one of the basis vectors is (1 0 0) but I don't know how he arrives at this?
 
Physics news on Phys.org
Dgray101 said:
Hey guys so we need to find the basis for

0 1 \sqrt{2}
0 0 0
0 0 0

I know how you do it. But my prof says that one of the basis vectors is (1 0 0) but I don't know how he arrives at this?

The way to find a basis for the nullspace is to identify all the free variables (which correspond to the free columns of the matrix): x1 and x3 are the free variables while x2 is a pivot variable.

Since the number of free columns (or number of free variables) equals 2, you will get 2 special solutions for Ax=0, and hence 2 basis vectors. The rest you know how to do: to find 1 of the special solutions, set one of the free variables to 1 and the rest 0, and solve for the pivot variables.
Doing this procedure, would give the following basis vectors for the nullspace: (1,0,0) and (0,-√2,1).

Alternatively, you can still see why the above 2 vectors are a basis. You can easily see that all the solutions of the form
x2= -√2 x3 where x3 is any real number
will solve the system, along with
x1= any real number.

Hence, you see that the full solution to Ax=0 is
x1 (1,0,0) + x3 (0,-√2,1),
and you can easily pick out the basis vectors again.
 
Equivalently, the null space of this matrix is the set of all (x, y, z) such that
\begin{pmatrix}0 & 1 & \sqrt{2} \\ 0 & 0 & 0 \\ 0 & 0 & 0 \end{pmatrix}\begin{pmatrix}x \\ y \\ z\end{pmatrix}= \begin{pmatrix}0 \\ 0 \\ 0 \end{pmatrix}

\begin{pmatrix}y+ \sqrt{2}z \\ 0 \\ 0 \end{pmatrix}= \begin{pmatrix} 0 \\ 0 \\ 0 \end{pmatrix}

which, as Vahsek said, reduces to the single equation y+ \sqrt{z}= 0 or y= -\sqrt{2}z (the other two rows being just 0= 0). There is no condition on x so x can be any thing.

That is, we can write (x, y, z)= (x, -\sqrt{2}z, z)= (x, 0, 0)+ (0, -\sqrt{2}z, z)= x(1, 0, 0)+ z(0, -\sqrt{2}, 1). A vector is in the null space of this matrix if and only if it is a linear combination of (1, 0, 0) and (0, -\sqrt{2}, 1), exactly as Vahsek said.
 
Question: A clock's minute hand has length 4 and its hour hand has length 3. What is the distance between the tips at the moment when it is increasing most rapidly?(Putnam Exam Question) Answer: Making assumption that both the hands moves at constant angular velocities, the answer is ## \sqrt{7} .## But don't you think this assumption is somewhat doubtful and wrong?

Similar threads

  • · Replies 1 ·
Replies
1
Views
2K
  • · Replies 14 ·
Replies
14
Views
3K
  • · Replies 10 ·
Replies
10
Views
3K
  • · Replies 58 ·
2
Replies
58
Views
4K
  • · Replies 18 ·
Replies
18
Views
2K
  • · Replies 2 ·
Replies
2
Views
2K
Replies
8
Views
2K
  • · Replies 6 ·
Replies
6
Views
3K
  • · Replies 3 ·
Replies
3
Views
2K
  • · Replies 19 ·
Replies
19
Views
3K