Calculate photon flux at a distance from the source

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Homework Help Overview

The discussion revolves around calculating photon flux from a sodium lamp, specifically addressing the rate at which photons are absorbed by a screen at varying distances. The subject area includes concepts from optics and photon behavior.

Discussion Character

  • Exploratory, Conceptual clarification, Mathematical reasoning

Approaches and Questions Raised

  • Participants discuss relating the area of the absorbing surface to the distance from the lamp. There are attempts to visualize the problem using geometric shapes, such as pyramids and spheres, to understand the distribution of photons. Questions arise regarding the implications of uniform radiation and symmetry around the light source.

Discussion Status

Some participants have provided helpful guidance regarding the relationship between photon production and the surface area of a sphere. There is an ongoing exploration of how to apply these concepts to find photon flux at a specific distance, with some participants expressing curiosity about the relevance of geometry in the calculations.

Contextual Notes

Participants note the assumption of uniform radiation in all directions and the constraints of the problem, such as the need to express areas in square centimeters. There is also mention of the screen being small compared to the distance from the source, which influences the uniformity of photon flux received.

Munir M
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Homework Statement


A 100W sodium lamp(lambda=589nm) radiates energy uniformly in all directions.

(A) At what distance from the lamp will a totally absorbing screen absorb photons at the rate of 1.00 photon/cm2.s?
(B) What is the photon flux on a small screen 2m from the lamp?

Homework Equations


E=hf
photon flux=#of photons/m2.s

The Attempt at a Solution


I tried relating the area of the absorbing surface to the distance.
 
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Munir M said:

Homework Statement


A 100W sodium lamp(lambda=589nm) radiates energy uniformly in all directions.

(A) At what distance from the lamp will a totally absorbing screen absorb photons at the rate of 1.00 photon/cm2.s?
(B) What is the photon flux on a small screen 2m from the lamp?

Homework Equations


E=hf
photon flux=#of photons/m2.s

The Attempt at a Solution


I tried relating the area of the absorbing surface to the distance.
Can you show the details of your attempt?
 
gneill said:
Can you show the details of your attempt?
This is as far as I got. I tried drawing pyramids with square bases( the source being the tip of the pyramid and the absorbing surface being the square) as well.
FullSizeRender.jpg
 
Okay, your rate of photon production looks good.

The problem states that these photons are radiated in all directions uniformly. What kind of symmetry does that imply (what sort of surface would surround the source uniformly at some constant radial distance)?
 
gneill said:
Okay, your rate of photon production looks good.

The problem states that these photons are radiated in all directions uniformly. What kind of symmetry does that imply (what sort of surface would surround the source uniformly at some constant radial distance)?

The bulb is inside of a hollow sphere I assume? That being said I can't think of any equations that can relate the distance to a circle of 1cm2 in the sphere.
 
All you need to know is the rate that photons pass through a spherical surface of radius r. You have the rate of photon production, and you should be able to determine the total surface area of a sphere of radius r. Express it in square centimeters...
 
gneill said:
All you need to know is the rate that photons pass through a spherical surface of radius r. You have the rate of photon production, and you should be able to determine the total surface area of a sphere of radius r. Express it in square centimeters...
Thanks! I got the answer which was 4.85x10^7m.

As for the second part, I tried drawing a right-angled triangle with the distance being the longer non-hypotenuse. I'm assuming the screen is a square.
 
You can use the same method as in part a, only here you're given the radius as 2 meters. Find the flux in photons/cm2, then the geometry of the screen won't matter.
 
gneill said:
You can use the same method as in part a, only here you're given the radius as 2 meters. Find the flux in photons/cm2, then the geometry of the screen won't matter.
Thanks, I got the answer to that as well.

If you don't mind, I'm curious as to why the geometry doesn't matter though.

Thank you very much for all your help :)
 
  • #10
Munir M said:
If you don't mind, I'm curious as to why the geometry doesn't matter though.
If the screen is small compared to the radius then its surface is all at approximately the same distance from the source. So all of its surface, regardless of shape, receives the same uniform flux. To be more rigorous one might consider the cross sectional area presented to the source to deal with angled surfaces or shadowed parts, but for a simple small flat surface facing the source, its shape (round, square, rectangular, etc) won't make a difference.
 
  • #11
gneill said:
If the screen is small compared to the radius then its surface is all at approximately the same distance from the source. So all of its surface, regardless of shape, receives the same uniform flux. To be more rigorous one might consider the cross sectional area presented to the source to deal with angled surfaces or shadowed parts, but for a simple small flat surface facing the source, its shape (round, square, rectangular, etc) won't make a difference.
I see, thanks! :)
 

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