Calculating Equations of Ellipses Within a Cone

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SUMMARY

The discussion focuses on designing an equatorial platform mount for telescopes using ellipses instead of circles for bearings to enhance strength and simplify construction. The user references a cone with an equation of 3(x^2 + y^2) = (√3 - z)^2, derived from Wolfram Alpha, and seeks to find the intersection of this cone with a plane defined by the equation -y + √3z + 1 = 0 to calculate the ellipses. The user expresses uncertainty about the correctness of their approach and seeks guidance on calculating the equations of these ellipses.

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  • Understanding of 3D geometry and conic sections
  • Familiarity with the equations of cones and planes
  • Basic knowledge of telescope mount design principles
  • Experience with mathematical software like Wolfram Alpha
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  • Research the mathematical principles of conic sections, specifically ellipses
  • Learn how to derive the intersection of a cone and a plane in 3D space
  • Explore designs and calculations for equatorial telescope mounts
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Telescope designers, mechanical engineers, and hobbyists interested in optimizing equatorial platform mounts for telescopes.

cpman
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Hello.
So, I'm designing an equatorial platform mount for my telescope at the moment. I'm also going to use it for another telescope that I'm in the process of building.

I know that for both of the bearings, I can use small sections of two circles cut from a cone with an angle between the axis and slant of my latitude. However, these would be at a 60 degree angle to the upper plate here, which I feel may weaken it. However, if I use ellipses, both bearings can be perpendicular to the upper plate, which should be stronger and easier to build. These ellipses would have to be perpendicular to the slant of the cone for this to be true.

I know that a cone where the axis is at 30 degrees to the slant should have an equation of 3(x^2 + y^2) = (\sqrt3 - z)^2. I know very little about 3D geometry, so I'm not entirely sure of this. This is what I got from Wolfram Alpha. Because I'm at 30 degrees north, presumably if I slice this cone with a plane with normal vector <0, -1, \sqrt3>, this will result in an ellipse perpendicular to the slant of the cone. (Again, I'm not entirely sure on this.)

I tried just setting the plane -y + \sqrt3 z + 1 = 0 equal to the cone to find the intersection, but I got an equation that isn't an ellipse. Is this the proper way to go about calculating the equations of these ellipses, or should I do something else?
Thanks!
 
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Hello I do not have an answer for you, rather a question : why do you use non-orthogonal bearings ? An EQ platform is usually made with those, the tilt only being the angle between the whole assembly and the horizontal (it's really just an alt-az mechanism installed at an angle) so your setup is unusual.
 
I want to use orthogonal bearings to both simplify construction and to make the finished platform stronger. This is the same principle used in what are called vertical north section platforms. There are quite a few designs like this. I'm just not sure how exactly I should calculate the cuts for the ellipses.
 
Ah sorry I'm not familiar with those designs, can't help here.
 

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