Calculating impact velocity of freefalling object with increasing grav

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SUMMARY

The discussion focuses on calculating the impact velocity of a spaceship in free fall towards an airless moon, starting from an altitude of 1,247,000 meters with an initial vertical speed of -132 m/s. The moon's gravity at sea level is 1.63 m/s², which decreases with distance. Two methods were explored: one using constant gravity and another considering varying gravity, resulting in final velocities of 2016.24 m/s and 278.68 m/s, respectively. The average and square average of these velocities yielded 1147.46 m/s and 2035.41 m/s, respectively, highlighting the inadequacy of simple averaging due to the inverse square law of gravity.

PREREQUISITES
  • Understanding of kinematic equations, specifically t=(vf-vi)/a and d=(1/2)at².
  • Knowledge of gravitational force calculations, including g1=g0/((r1/r0)²).
  • Familiarity with energy conservation principles in physics.
  • Basic proficiency in algebra for manipulating equations and solving for variables.
NEXT STEPS
  • Study the principles of gravitational acceleration and its variation with distance.
  • Learn about energy conservation methods in physics for solving motion problems.
  • Explore advanced kinematic equations and their applications in varying acceleration scenarios.
  • Investigate numerical methods for simulating free fall in gravitational fields.
USEFUL FOR

Students in physics, aerospace engineers, and anyone interested in understanding the dynamics of free-falling objects in varying gravitational fields.

TheBladeRoden
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Homework Statement


A spaceship is in a vertical free fall towards an airless moon. It starts out at 1,247,000m above sea level and has an initial vertical speed of -132 m/s. The moon's radius is 200,000m and gravity at sea level is 1.63 M/s^2, but decreases with distance. Calculate the vertical velocity the ship will have by the time it impacts the moon.



Homework Equations


t=(vf-vi)/a

t=time
vf = velocity final
vi = velocity initial
a = acceleration


d=(1/2)at^2

d = distance


g1=g0/((r1/r0)^2)

g1 = initial altitude gravity
g0 = sea level gravity
r1 = initial altitude radius
r0 = sea level radius


The Attempt at a Solution



t0 = 0
v0 = 132
h0 = 1217000
a0 = 0.0311

t1 = t0+1
v1 = v0+a0
h1 = h0-v0
a1 = g0/(v1/r0)^2

final velocity with constant lowest gravity

vg1=278.68m/s=SQRT(2*g1*(r1-r0))


final velocity with constant sea level gravity

vg2=2016.24m/s=SQRT(2*g0*(r1-r0))


average the two results = 1147.46m/s=(vg1+vg2)/2

square average the results = 2035.41m/s=SQRT(vg1^2+vg2^2)
 
Physics news on Phys.org
Averaging results won't work here with acceleration varying with the inverse square of the distance.

A better approach might be energy conservation.
 

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