Calculating surface normal vector
Click For Summary
Discussion Overview
The discussion revolves around calculating the normal vector for a surface, specifically for surface F, in order to determine the velocity component for U. Participants are exploring methods to derive the normal vector, including the implications of angles and coordinate systems.
Discussion Character
- Exploratory
- Technical explanation
- Conceptual clarification
- Debate/contested
Main Points Raised
- One participant seeks guidance on calculating the normal vector Nf for surface F to find the velocity component for U.
- Another participant suggests that the normal vector may not be necessary and proposes that the normal component of U can be calculated using the angle θ between Nf and U, expressed as Ucosθ.
- A different participant points out that without specific coordinates or angles, it is impossible to calculate an absolute normal vector, but suggests choosing a convenient coordinate system where the normal vector could point along the positive x-axis.
- One participant emphasizes the need for a formula to calculate the unit normal vector for surface F given any angle.
- Another participant requests clarification on how surface F is defined and whether there is a specific example to consider.
- A later reply indicates that the discussion includes a detailed picture and mentions the need to calculate the unit vector for surface E at an angle θ in a 2D Cartesian mesh.
Areas of Agreement / Disagreement
Participants express differing views on the necessity of the normal vector and the methods to calculate it. There is no consensus on how to proceed, as multiple competing approaches and uncertainties remain in the discussion.
Contextual Notes
Participants have not provided specific definitions for surface F or surface E, nor have they clarified the coordinate systems in use. The discussion includes unresolved questions about the angles and the relationship between the vectors involved.
Who May Find This Useful
This discussion may be of interest to individuals working on vector calculations in physics or engineering, particularly those dealing with surface normals and velocity components in various coordinate systems.
Similar threads
- · Replies 5 ·
- · Replies 12 ·
- · Replies 3 ·
- · Replies 4 ·
- · Replies 7 ·
- · Replies 5 ·
- · Replies 7 ·
- · Replies 2 ·
- · Replies 1 ·
- · Replies 3 ·