Confusion about the radius unit vector in spherical coordinates

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Discussion Overview

The discussion revolves around the role and necessity of the radius unit vector in spherical coordinates, particularly in relation to defining points in three-dimensional space. Participants explore the relationship between the radius vector and angular vectors, as well as the implications for mathematical descriptions in physics.

Discussion Character

  • Exploratory
  • Technical explanation
  • Conceptual clarification
  • Debate/contested

Main Points Raised

  • Some participants question the necessity of the radius unit vector when angles are also used to define a point in spherical coordinates.
  • Others argue that three quantities are needed to define a point in space, whether in Cartesian or spherical coordinates.
  • A participant suggests that the radius vector simplifies mathematical descriptions, particularly in the context of electric fields.
  • There is confusion about what the radius unit vector represents, with a request for clarification on its directional significance.
  • One participant explains that the radius unit vector points from the origin to a specific point, and its direction can be expressed in both Cartesian and spherical coordinates.
  • Another participant notes that while the radius unit vector is sufficient for expressing radial vectors, non-radial motion requires additional components in the velocity vector.
  • Clarification is provided that 'r' is a magnitude, while the vector with direction is denoted as ##\vec r##, which can be expressed using a unit direction vector.

Areas of Agreement / Disagreement

Participants express differing views on the necessity and role of the radius unit vector in spherical coordinates, indicating that the discussion remains unresolved with multiple competing perspectives.

Contextual Notes

Some participants express confusion regarding the definitions and roles of the radius and angular vectors, highlighting a potential lack of clarity in the foundational concepts of spherical coordinates.

random_soldier
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If the radius unit vector is giving us some direction in spherical coordinates, why do we need the angle vectors or vice versa?
 
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Think about it. In three dimensions you need three quantities to define a point in space. They could be {x,y,z} or {r,θ,φ}. If I were to tell you that a fly is at position ##1.5~\hat r## meters from the corner of a room (the origin), where would you look to find it?
 
I mean I suppose in that case I would have to tilt my head by a certain θ and a certain Φ to see the fly but then my question is why the need to have r as a vector? I thought the whole point in spherical coordinates as opposed to cartesian was the fact that r was just the distance from the center and to actually arrive at the required point meant offsetting by a certain θ and a certain Φ.
 
random_soldier said:
I mean I suppose in that case I would have to tilt my head by a certain θ and a certain Φ to see the fly but then my question is why the need to have r as a vector?
Because it makes the mathematical description in some cases easier to formulate and manipulate. Take the example of a point charge ##Q## at the origin. The electric field due to this charge can be written in spherical coordinated as$$\vec E(\vec r)=\frac{Q}{4 \pi \epsilon_0}\frac{\vec r}{r^3}.$$The same field in Cartesian coordinates is$$\vec E(x,y,z)=\frac{Q}{4 \pi \epsilon_0}\frac{x~\hat x + y~\hat y+z~\hat z}{(x^2+y^2+z^2)^{3/2}}.$$The top expression is easier to visualize as a radial field and often easier to work with if one has to take dot or cross products with other vectors or use vector calculus.
 
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Pardon my curtness but I think I am now just confused about what exactly the radius unit vector is giving the direction of. May I please know?
 
random_soldier said:
Pardon my curtness but I think I am now just confused about what exactly the radius unit vector is giving the direction of. May I please know?
In the example of the electric field that I gave you, imagine a line from the origin where charge ##Q## is located to point ##P## where you want to find the field. The unit vector ##\hat r## is along this line and points from the origin to point ##P##. Its direction of course depends on where ##P## is. You can specify that direction in the Cartesian representation and write $$\hat r=\frac{x~\hat x + y~\hat y+z~\hat z}{(x^2+y^2+z^2)^{1/2}}.$$You tell me where point ##P## is, i.e. you give me ##x##, ##y##, and ##z## and I will be able to draw ##\hat r##. In terms of the standard spherical angles ##\theta## and ##\phi## that give an alternate way to find point ##P##, you have ##\hat r=\sin\theta \cos\phi~\hat x+\sin \theta \sin \phi~\hat y+\cos\theta ~\hat z##. You give me the angles and I will be able to draw ##\hat r##.
 
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By definition you will never need any other basis vector in spherical coordinates when you express the position vector or any other vectors pointing radially. However, this is not the only possible vector. For example, your fly may be moving non-radially, which will give it a velocity vector with non-radial components. Same thing with the velocity vector of a planet orbiting a star. Since the orbit is typically almost circular, the radial component is small and the tangential component large.
 
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random_soldier said:
I mean I suppose in that case I would have to tilt my head by a certain θ and a certain Φ to see the fly but then my question is why the need to have r as a vector?
Can you clarify what you mean? 'r' is not a vector. It is a real number indicating magnitude and has no direction. The vector with a direction is ##\vec r##, whose direction can be defined using a unit direction vector ##\vec u = \vec r / \mid \vec r \mid##. The unit vector direction ##\vec u ## can also be described using angles off of a coordinate system.
 

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