Cross product expressed in the cylindrical basis

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SUMMARY

The discussion focuses on expressing the cross product of two vectors, \(\vec A\) and \(\vec B\), in cylindrical coordinates. The user confirms the standard determinant formula for the cross product in Cartesian coordinates and seeks to translate the components \(A_x\), \(B_y\), etc., into cylindrical coordinates. The conclusion emphasizes that while this translation is valid for static vectors due to the orthonormal nature of the cylindrical basis, complications arise when dealing with time-varying vectors, as the basis vectors change with position, affecting operations like divergence and curl.

PREREQUISITES
  • Understanding of vector operations, specifically cross products.
  • Familiarity with cylindrical coordinate systems and their unit vectors (\(\hat r\), \(\hat \theta\), \(\hat z\)).
  • Knowledge of determinants and their application in vector mathematics.
  • Basic concepts of vector calculus, including divergence and curl.
NEXT STEPS
  • Study the transformation of vector components between Cartesian and cylindrical coordinates.
  • Learn about the properties of orthonormal bases in vector spaces.
  • Explore the implications of time-varying vectors in cylindrical coordinates.
  • Investigate the applications of divergence and curl in cylindrical coordinates.
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Students and professionals in physics and engineering, particularly those dealing with vector calculus and coordinate transformations in cylindrical systems.

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Homework Statement


It's not a homework question but a doubt I have.
Say I want to write \vec A \times \vec B in the basis of the cylindrical coordinates.
I already know that the cross product is a determinant involving \hat i, \hat j and \hat k.
And that it's worth in my case (A_yB_z-B_yA_z) \hat i +(A_xB_z-B_xA_z)\hat j+(A_xB_y-B_xA_y)\hat k.
In order to reach what I'm looking for, can I "translate" A_x, B_y, etc. into cylindrical coordinates and then replace \hat i, \hat j and \hat z by what they are worth when translated in cylindrical coordinates and in function of the cylindrical unit vectors \hat r, \hat \theta and \hat z?
 
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i think this is probably ok for the cross product of 2 static vectors as the cylindrical basis is orthonormal 9try it and check)

however as soon as you look at vectors changing with time or derivatives, you will have a problem as the basis vector change with position, (eg. div, curl, etc.). The reason the cartesian coords are so useful is the basis does not change with position
 

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