Curvature and locally flat spaces

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Discussion Overview

The discussion revolves around the concept of curvature in different geometrical shapes, particularly focusing on the possibility of locally flattening curved spaces and concentrating curvature at specific points. Participants explore theoretical implications and examples, including spheres and tetrahedrons, while examining the nature of curvature in these contexts.

Discussion Character

  • Exploratory
  • Technical explanation
  • Conceptual clarification
  • Debate/contested
  • Mathematical reasoning

Main Points Raised

  • Some participants propose that a curved space can be locally flattened, suggesting that curvature can be concentrated at a single point and moved infinitely far away, resulting in a space that appears flat.
  • Others argue that while local flattening is possible, it may not be feasible to flatten a space everywhere and concentrate curvature at a single point without consequences.
  • A participant mentions transforming a semisphere into a cone, concentrating curvature at the vertex, and suggests that in non-compact surfaces, the vertex can be moved infinitely far away, leading to a locally flat appearance.
  • Questions arise regarding the applicability of these concepts to an entire sphere and whether the same principles hold in any space.
  • One participant discusses the idea of pushing curvature onto a set of measure zero, using the exponential map and partition of unity to create regions of flatness, but expresses uncertainty about the curvature's behavior in the limit.
  • Participants explore the idea of transforming a sphere into a tetrahedron, concentrating curvature at the corners and edges, while debating the curvature characteristics of these shapes.
  • There is discussion about the angular deflection experienced by vectors when parallel transported around edges and vertices, with some asserting that edges have zero curvature while vertices exhibit infinite curvature.
  • One participant presents a thought experiment involving parallel transport around a tetrahedron, concluding that the edges have no curvature based on their calculations.
  • Another participant questions the results of parallel transport around a cube's corner, leading to a discussion about angle defects and their relation to the curvature of polyhedra.

Areas of Agreement / Disagreement

Participants express a range of views, with some agreeing on the local flattening of curved spaces while others challenge the feasibility of such transformations on a larger scale. The discussion remains unresolved regarding the implications of these transformations and the nature of curvature in various geometrical contexts.

Contextual Notes

Limitations include the dependence on definitions of curvature and the assumptions made about the nature of the spaces being discussed. The mathematical steps involved in some arguments remain unresolved, particularly concerning the behavior of curvature in the limit.

espen180
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A curved space and be flattened out locally, giving a flat "subspace" while increasing the curvature around that "subspace", right? If so, wouldn't it be possible to make any curved space flat everywhere and concentrate all the curvature at a single point and move that point infinately far away, creating a space which, for all intents and uses, it flat?

If not, why not?
 
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espen180 said:
A curved space and be flattened out locally, giving a flat "subspace" while increasing the curvature around that "subspace", right? If so, wouldn't it be possible to make any curved space flat everywhere and concentrate all the curvature at a single point and move that point infinately far away, creating a space which, for all intents and uses, it flat?

If not, why not?

Indeed, I think you can, why not?
You can transform a semisphere into a cone by concentrating all the curvature into it's vertex, and then the surface will look locally flat, that is, the gaussian curvature of the cone is zero, equal to the plane.
Is that what you asked? If the surface is not compact you can make the vertex go infinitely far, so in the limit, the surface will look all flat.
 
What about an entire sphere? Is it possible then?

EDIT: More generally, does it work in ANY space?
 
Last edited:
espen180 said:
A curved space and be flattened out locally, giving a flat "subspace" while increasing the curvature around that "subspace", right? If so, wouldn't it be possible to make any curved space flat everywhere and concentrate all the curvature at a single point and move that point infinitely far away, creating a space which, for all intents and uses, it flat?

If not, why not?

One can push curvature onto a set of measure zero - but not a single point in general.
Using the exponential map one gets a diffeomorphism onto an open ball with boundary the conjugate locus. One can splice a flat metric in any smaller ball around the point of exponentiation with the given metric outside of this ball using a partition of unity. Enlarging this ball pushes the region of flatness towards the conjugate locus. i am not sure what happens to the curvature in the limit but it feels like a delta function on the conjugate locus.
 
So a sphere can be changed into, say, a tetrahedron, where all the curvature is concentrated in the corners.
 
Ben Niehoff said:
So a sphere can be changed into, say, a tetrahedron, where all the curvature is concentrated in the corners.

and the edges. I think
 
wofsy said:
and the edges. I think

Well, if we think of curvature as [tex]\delta\theta=R\delta a[/tex], where [tex]\delta\theta[/tex] is the angular deflection a vector experiences in being parallel transported around a closed loop with area [tex]\delta a[/tex] and [tex]R[/tex] is the integrated curvature inside the loop, the edges should not have any net curvature as parallel transporting a vector over and edge and back over the same edge again should return it to its initial direction, right? Meanwhile the vertexes will have infinite curvature, as any path around them will give the same deflection of the vector direction.
 
The edges will have zero curvature. The vertices will have infinite curvature, but finite angular deflection (i.e., the integral of curvature over a region containing the corner). Therefore, the curvature at the vertices will be delta functions.
 
Ben Niehoff said:
The edges will have zero curvature. The vertices will have infinite curvature, but finite angular deflection (i.e., the integral of curvature over a region containing the corner). Therefore, the curvature at the vertices will be delta functions.

can you show me a proof?
 
  • #10
This is not a proof, but more of a thought experiment.

Here is a map of the surface of the tetrahedron:
240px-Tetrahedron_flat.svg.png

Image courtesy of Wikipedia. http://en.wikipedia.org/wiki/Tetrahedron

Let's use the curvature definition [tex]R=\frac{\delta \theta}{\delta a}[/tex] described above.

We parallel transport a vector around a closed curve on this map, which is plane. Parallel transporting means moving it around a curve keeping it parallel to itself.

we can start in the darkest region and cross over the border into the middle region. Now the vector has gained an angular displacement of [tex]\arctan(2\sqrt{2})\approx 71^\circ[/tex].

For the curve to be closed, we need to cross the same border on the way back to the starting point in the darkest region. Doing this cancels the angular displacement the vector gained in going the other way, so it ends up with no angular displacement.

From our definition, [tex]R=\frac{\delta \theta}{\delta a}=\frac{0}{\delta a}=0[/tex]. So the edges of the tetrahedron has no curvature.
 
  • #11
espen180 said:
This is not a proof, but more of a thought experiment.

Here is a map of the surface of the tetrahedron:
240px-Tetrahedron_flat.svg.png

Image courtesy of Wikipedia. http://en.wikipedia.org/wiki/Tetrahedron

Let's use the curvature definition [tex]R=\frac{\delta \theta}{\delta a}[/tex] described above.

We parallel transport a vector around a closed curve on this map, which is plane. Parallel transporting means moving it around a curve keeping it parallel to itself.

we can start in the darkest region and cross over the border into the middle region. Now the vector has gained an angular displacement of [tex]\arctan(2\sqrt{2})\approx 71^\circ[/tex].

For the curve to be closed, we need to cross the same border on the way back to the starting point in the darkest region. Doing this cancels the angular displacement the vector gained in going the other way, so it ends up with no angular displacement.

From our definition, [tex]R=\frac{\delta \theta}{\delta a}=\frac{0}{\delta a}=0[/tex]. So the edges of the tetrahedron has no curvature.


right I guessed that is what you meant. what about parallel translating around the corner of a cube? I get pi/4 which seems to be wrong - it should be pi/2 shouldn't it?
 
  • #12
Going around the corner of a cube gives pi/2 (i.e., 1/4 of a full circle). Not sure where you got pi/4.

The sum of all the angle defects in the cube should give you 4pi, the surface area of a sphere. Same should hold for any polyhedron topologically equivalent to a sphere (if the polyhedron is not convex, you must count the concave corners negatively).
 

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