DC Linear Solenoid: Generating 60 Amp Current for Robotics Project

Click For Summary
SUMMARY

The discussion focuses on generating a 60 Amp current for a DC push-type solenoid in a robotics project designed to shoot table tennis balls. Participants suggest using a car battery or multiple alkaline cells, emphasizing the need for safety precautions due to the high current requirements. Key design considerations include wire gauge, number of turns, stroke length, and the use of capacitors to enhance performance. The solenoid must have a total coil wire resistance of less than 0.2 ohms to achieve the desired current at 12 volts.

PREREQUISITES
  • Understanding of DC solenoid mechanics
  • Knowledge of electrical safety practices
  • Familiarity with wire gauge and resistance calculations
  • Basic principles of electromagnetism
NEXT STEPS
  • Research "DC solenoid design parameters" for optimal specifications
  • Learn about "capacitor discharge circuits" for enhanced solenoid performance
  • Investigate "coil resistance calculations" to achieve desired current levels
  • Explore "DIY coil gun designs" for practical implementation ideas
USEFUL FOR

Robotics engineers, hobbyists designing automated systems, and anyone interested in high-current solenoid applications.

abs_vicky
Messages
9
Reaction score
0
I am using a DC push-type solenoid as the mechanism for shooting in my robotics project. I have to use 12V DC supply and have to shoot TT balls for distances upto 3-7 feet. The solenoid specifications suggest that it requires 60 amp current. How do i generate this??
Thanks in advance
 
Engineering news on Phys.org
A car battery sounds perfect.
 
That solenoid sounds very overpowered for shooting a table tennis ball.
I have seen a small plastic gun do better than that.

You could try connecting an 1.5 volt alkaline "D" cell across the solenoid contacts, and see how far you can fire the table tennis ball with the solenoid.
Then try two in series if that isn't enough.

At full power, it is possible that the solenoid would punch a hole in the ball rather than shoot it.

It actually works better to have the ball touching the solenoid plunger as it accelerates rather than hit it after it is traveling at full speed.
 
For a TT ball, perhaps using a capacitor for storing electrical energy for pulsed discharge into the solenoid, and maybe a pneumatic piston for pushing air behind the TT ball. A piston the same diameter as the TT ball would be easy to implement.

Bob S
 
The car battery might be the most simple. Maybe a car battery with a push switch going to the coil and then a resistor and back to the battery again. 8 D cells (1.5v*8=12v) would not supply enough power. I just built a little coil gun the other day with a camera flash circuit(pretty common) and then another one with some capacitors in parallel I got out of a stereo hooked up to a couple of 9v batteries in series. And about the car battery, you might want to look into how to do that safely and not just take my word for it. Simply shorting the battery can cause it to explode acid all over you so some sort of a resistor would be necessary. I don't know how much knowledge you have on the subject so just a warning incase. Let me know what you come up with.
 
Actualy, the problem is that i have space limitations. The solenoid would be fixed on my robot(fully automated), so there is no scope of a car battery as everything has to be on-board
 
Got the PM.

You need to do some checks with that solenoid to see what it needs to get enough power.
It doesn't seem suitable if it has to have 60 amps. That is a huge amount of current.

As I suggested, try it with a single alkaline cell. This will give less power than the solenoid is capable of, but maybe enough to fire a table tennis ball.
 
vk6kro said:
Got the PM.

You need to do some checks with that solenoid to see what it needs to get enough power.
It doesn't seem suitable if it has to have 60 amps. That is a huge amount of current.

As I suggested, try it with a single alkaline cell. This will give less power than the solenoid is capable of, but maybe enough to fire a table tennis ball.

Sir can you please tell me the design of such a solenoid?? I mean the various parameters like
1 Gauge of wire used
2 Number of turns
3 Stroke length
I have to operate the solenoid at 12 volts
 
Do you have to use the solenoid that you currently have or can you design a new one?
 
  • #10
No I have to design a new solenoid . I only need to know the specifications. Plz help me out !
 
  • #11
Oh well in that case, 8 aa batteries in series will give you 12 volts. I say aa instead of d cells because of the limits on size and weight you vaguely described. Can you use capacitors?
 
  • #12
The power of your ttball launcher is going to depend on 1.the turn density in your solenoid. Just the number of times you wrap the magnet wire around whatever it is your wrapping it around in a given length. So you are going to need very thin wire to get more turns in the given length. And 2. the current you are passing through the wire. 3. the permeability of the core( the tube your wrapping the wire around). Well all those factors are going to contribute to a stronger magnetic field inside your solenoid not including the rest of your design.
 
  • #13
you know you should just check out some DIY coil gun websites to get some ideas. Not sure if I am saying stuff you already know either.
 
  • #14
https://www.physicsforums.com/attachments/https://www.physicsforums.com/attachments/31186 are you thinking something like this?
 
Last edited:
  • #15
Your drawing is just perfect. This is roughly the diagram of my solenoid.
 
  • #16
The solenoid will need an iron yoke around it to concentrate the magnetic field and maximize the force. You might look at designs of AC solenoids on the web. To achieve 60 amps with 12 volts, the total coil wire resistance has to be less than 0.2 ohms. Do you know what stroke you need, and the required launch velocity?

Bob S
 
  • #17
desired launch velocity is around 10m/s
 

Similar threads

Replies
18
Views
2K
  • · Replies 23 ·
Replies
23
Views
5K
Replies
2
Views
2K
  • · Replies 9 ·
Replies
9
Views
4K
  • · Replies 38 ·
2
Replies
38
Views
5K
  • · Replies 4 ·
Replies
4
Views
3K
  • · Replies 5 ·
Replies
5
Views
44K
  • · Replies 2 ·
Replies
2
Views
1K
Replies
17
Views
3K
Replies
3
Views
2K