Determining Distance and Final Velocity for an Object with 3D Vectors

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Homework Help Overview

The discussion revolves around determining the final velocity and distance traveled by an object subjected to acceleration in a 3D vector context. The initial velocity is given in terms of its components, and the problem involves calculating the effects of acceleration over a specified time period.

Discussion Character

  • Exploratory, Assumption checking, Problem interpretation

Approaches and Questions Raised

  • Participants discuss the application of kinematic equations to find final velocity and distance traveled. There are attempts to use vector components and the Pythagorean theorem to calculate distances. Some participants express uncertainty about their calculations and the methods used.

Discussion Status

The discussion is ongoing, with participants sharing their calculations and questioning each other's reasoning. There is acknowledgment of mistakes and attempts to clarify the approach to finding the distance from the z-axis. Multiple interpretations of the problem are being explored.

Contextual Notes

Participants are working under the constraints of a homework assignment, which may limit the information available for solving the problem. There is a focus on ensuring the correct application of physics principles without providing direct solutions.

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An object has an initial velocity given by V = vi + vj, where v=10m/s. If an acceleration of A = ak, where a = 10 m/s^2 is applied for 10 seconds determine the final velocity for the object.

How far did the object travel in 10s?

How far from the z axis is the object?


Well to start. I used the equation:
Vf = Vi + at
Vf = (10i + 10j) + (10k)(10s)
Vf = 10i + 10j + 100k


Then to determine distance, I used:
D^2 = (change in x)^2 + (change in y)^2 + (change in z)^2
so.

D = sqrt.(10,200) m?
I am not sure if I calculated this right.


Then for the last part of the question, I am not really sure how to determine this. I know that the object moved 100m in the x direction, and 100m in the y direction, and I think it moved 500m in the z direction given the Vf= 100m/s in z direction and Vi = 0m/s in z direction.

So I am assuming we have to use pythagorean theorem again? I am not sure. Please help, and comment on any of the previous answers please.
 
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for the second part, i think you should use
s = ut + half*at^2 to find its position vector and then use the distance formula to find its distance from the origin.

for the third part, that will be the z-component of the above position vector that you find.
 
so if I use that equation:

i get:

s(t) = 100i + 100j + 500K

D = sqrt. (270,000) m?Then for distance from z axis is simply sqrt. (500) m?
 
i did a mistake here.

for the second part, i guess so...

for the third part, it is square root of (x-component^2+y-component^2) = sqrt(10000+10000). if you draw the final coordinate of the particle, i think you will see why.
 
i am not really understanding how you determined the 3rd part...The way you did it, it simply looks like the displacement between the x and y components...not the distance from the z axis.
 

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