Distance Calculations for Sliding Box with Given Forces

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Homework Help Overview

The discussion revolves around calculating the distance a box slides after being pushed, given the coefficient of kinetic friction and initial speed. The problem involves concepts from kinematics and dynamics, particularly focusing on forces acting on the box and the resulting motion.

Discussion Character

  • Exploratory, Conceptual clarification, Mathematical reasoning, Problem interpretation

Approaches and Questions Raised

  • Participants discuss the relationship between frictional force and acceleration, questioning how mass can cancel out in the equations. There are attempts to apply kinematic equations to find distance, with some participants expressing confusion about the variables involved.

Discussion Status

The discussion is active, with participants exploring different approaches to find the distance. Some have suggested using kinematic equations directly without needing to find time, while others are still clarifying their understanding of the relationships between the variables involved.

Contextual Notes

There is a noted lack of information regarding the mass of the box, which is causing confusion among participants. Additionally, some participants mention that their teacher has not covered certain topics in depth, which may be impacting their understanding of the problem.

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[SOLVED] Finding distance using forces

Homework Statement



A box is given a push so that it slides across the floor. How far will it go, given that the coefficient of kinetic friction is 0.18 and the push imparts an initial speed of 4.2 m/s?

Homework Equations



x=Vit+1/2at squared

The Attempt at a Solution



I've been trying to figure out Fa since i know the coeffiecient. But since i cannot find time I'm trying to use another equation to find distance. I'm really bad at finding these things without a mass given becaue I'm so used to that. Thanks for your help!
 
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What equation are you using to find the frictional force? That is the only force acting horizontally on the box. So it is the the net force in [tex]F_{net} = ma[/tex]. Use this approach to find the deceleration of the box. Once you have that, you can apply kinematics to figure out how far the box moved.

You don't need to know the mass, it will cancel out in your equations.
 
i don't understand how mass can cancel out, howe can you use Fnet=ma with two unknowns?
 
i don't understand how mass can cancel out, howe can you use Fnet=ma with two unknowns?
What do you think is the other unknown?
 
keep in mind that after the moment the box is given the push the only force acting on the object in the x- direction is friction from there you can apply

SumF = ma
-f = ma
-(mu)mg = m*a
therefore a = - (mu) g

Now as hage567 said use kinematics to find the displacement of the box.
 
hage567 said:
What do you think is the other unknown?
i don't see how you use F=ma to solve this question, you don't have any of the variables. although i don't see how to solve it myself..
 
well my teacher really hasn't talked much about kinematics or maybe she has..we don't ever use the book, just her notes. But you i used the acceleration which i got -1.76 m/s2 and used it to find time t=-2Vi/a and got 4.77 s and plugged the numbers into x=Vit+1/2at2 and got 40.0 m is that correct?
 
Senjai said:
i don't see how you use F=ma to solve this question, you don't have any of the variables. although i don't see how to solve it myself..

After the initial push the only force acting on the block is the frictional force, [tex]f = \mu_k N[/tex], where N is the normal force (in this case it is equal to the weight of the block, mg).

So put that together with F = ma, the mass cancels and there is only one unknown left, which is a.
 
is 40.0 m correct> ?
 
  • #10
hage567 said:
After the initial push the only force acting on the block is the frictional force, [tex]f = \mu_k N[/tex], where N is the normal force (in this case it is equal to the weight of the block, mg).

So put that together with F = ma, the mass cancels and there is only one unknown left, which is a.

oops, I am tired.. thanks lol so so ma = uN

N = mg

ma/mg mass cancles out, a/g = u

so a = g(u) ?
 
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  • #11
mortho said:
well my teacher really hasn't talked much about kinematics or maybe she has..we don't ever use the book, just her notes. But you i used the acceleration which i got -1.76 m/s2 and used it to find time t=-2Vi/a and got 4.77 s and plugged the numbers into x=Vit+1/2at2 and got 40.0 m is that correct?

t=-2Vi/a

Where is that 2 coming from? Find the right time, and your second equation should give the correct result.

But:

You can do this without finding the time. Look at your kinematic equations and see which one has what you know, and the one thing you need. You know the initial and final velocities, right?
 
  • #12
Senjai said:
oops, I am tired.. thanks lol so so ma = uN

N = mg

ma/mg mass cancles out, a/g = u

so a = g(u) ?

sorry for another interruption, so after a = gu

solve for delta t using a = delta v/delta t
then solve for delta x using v = delta x/delta t ?
 
  • #13
Senjai said:
sorry for another interruption, so after a = gu

solve for delta t using a = delta v/delta t
then solve for delta x using v = delta x/delta t ?

Yes, you can find t using your first equation. But to find x, you must use an equation that involves acceleration, since the block is not moving at a constant velocity.

But, like I said already, you don't actually need to solve for the time directly. There is a kinematic equation you can use that will let you solve for x without knowing what t is. Perhaps it is good practice for you to try it both ways!
 
  • #14
Ok ..i don't have Vf though..if i use (Vf2-Vi2)/2a and to find Vf i need to have x don't i? hm..let me look some more or think about what i can use to find Vf ..so far i could only think of squareroot Vi+2ax ..
 
  • #15
Oh! i see! you must use the formula: [tex]\Delta X = V_{1}\Delta t + \frac{1}{2}a(\Delta t)^2[/tex] ??
 
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  • #16
mortho said:
Ok ..i don't have Vf though..if i use (Vf2-Vi2)/2a and to find Vf i need to have x don't i? hm..let me look some more or think about what i can use to find Vf ..so far i could only think of squareroot Vi+2ax ..

The block comes to rest, so Vf = 0.
 
  • #17
Senjai said:
Oh! i see! you must use the formula: [tex]\Delta X = V_{1}\Delta t + \frac{1}{2}a(\Delta t)^2[/tex] ??

Yes, you can use this equation if you are going to find the time first.
 
  • #18
Awesome, Thanks a bunch!
 
  • #19
how do i find the right time?
 
  • #20
oh ..sorry i didn't see the second page okies..so it's 5.01 m?
 
  • #21
mortho said:
how do i find the right time?

You can use [tex]a_{ave} = \frac{\Delta v}{\Delta t}[/tex]
 
  • #22
mortho said:
oh ..sorry i didn't see the second page okies..so it's 5.01 m?

Looks good.
 
  • #23
Thanks Again!
 

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