Sliding Box: Determining Distance Traveled with Newton's Laws

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Homework Help Overview

The discussion centers around a physics problem involving a box sliding across a floor, where the coefficient of kinetic friction is given, and an initial speed is provided. Participants are exploring how to determine the distance the box will travel before coming to a stop.

Discussion Character

  • Exploratory, Conceptual clarification, Mathematical reasoning, Problem interpretation

Approaches and Questions Raised

  • Participants discuss the work-energy theorem and its application to the problem. Some express unfamiliarity with the theorem and suggest using acceleration derived from friction. There are questions about how to calculate forces when the mass of the object is unknown, and suggestions to assume mass as a variable to simplify calculations.

Discussion Status

The discussion is active, with participants providing guidance on using formulas related to friction and acceleration. There is a recognition that mass can be treated as a variable that cancels out in the equations. Multiple interpretations of the problem are being explored, particularly regarding the relationship between vertical and horizontal forces.

Contextual Notes

Participants are working under the assumption that the mass of the box is unknown, which raises questions about how to proceed with calculations involving forces and acceleration. There is also a mention of potential confusion between vertical and horizontal motion in the context of the problem.

tigerwoods99
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Homework Statement



A box is given a push so that it slides across the floor. How far will it go, given that the coefficient of kinetic friction is 0.18 and the push imparts an initial speed of 4.1 m/s?

Homework Equations



MG of the object = mass * 9.8
Friction = mg * 0.18


The Attempt at a Solution



//


ANY HELP WOULD BE MUCH APPRECIATED
 
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Hi tigerwoods99! :smile:

Use the work-energy theorem …

work done = change in energy :wink:
 
sorry, I am not familiar with this theorem
 
tigerwoods99 said:
sorry, I am not familiar with this theorem

oops! :redface:

In that case, find the acceleration from µ = 0.18, and then use one of the standard constant acceleration equations, with vi = 4.1 and vf = 0. :smile:
 
That would make sense. I know the acceleration has to be negative because it comes to a stop, the acceleration is -> (direction) and the friction is <- (direction)

Are these the formulas I could use to find the acceleration using mu? I have a feeling i have to know the weight of the object though to find the mg and fn
a = Fnet/m
Ffriction = Fnormal * mu



Vi: 4.1 m/s
Vf: 0 m/s
D:
A:
T:
 
If a=Fnet/m, Fnet=Fnormal*mu, and Fnormal=mg, then a=?
 
yes, i understand the formulas but how do i get the values for the different forces, if the mass of the object is unknown?
 
Just assume the mass is m and try it. You'll find that m cancels out.
 
A = Fnet/m
A = (Fnormal *mu)/m

A = (Fnormal *u) ?
So how would I find the FN
 
  • #10
Fn exactly balances gravity, or else the object would accelerate in the y direction. So Fn=mg.

BTW:

A = (Fnormal *mu)/m
A = (Fnormal *u) ?

Think about that. What's mu?
 
  • #11
mu = mg/9.8 * u
 
  • #12
"mu" is a single constant, representing the coefficient of friction. It is not m*u, so mu/m isn't equal to u (which is meaningless).
 
  • #13
thats what i thought, but wasn't sure because i am used to seeing it as just u
 
  • #14
a = fnet/m
a = (fnormal * mu)/ m
a = (mg * mu)/m
a = gravity * mu

but because the object is moving vertically there is no acceleration
 
  • #15
Yes, that's right
 
  • #16
Hi tigerwoods99! :smile:

(just got up :zzz: …)
tigerwoods99 said:
A = Fnet/m
A = (Fnormal *mu)/m

A = (Fnormal *u) ?
So how would I find the FN
tigerwoods99 said:
mu = mg/9.8 * u
tigerwoods99 said:
thats what i thought, but wasn't sure because i am used to seeing it as just u

(oh, if only everybody had a Mac instead of a PC, with a sensible keyboard! :rolleyes:)

have a mu … µ :wink:
tigerwoods99 said:
a = fnet/m
a = (fnormal * mu)/ m
a = (mg * mu)/m
a = gravity * mu

but because the object is moving vertically there is no acceleration

(try using the X2 tag just above the Reply box :wink:)

Are you confusing the vertical and horizontal accelerations?

Vertically, a = 0, and Fnet = N - mg, so N = mg.

Horizontally, Fnet = µmg, so ma = µmg. :smile:
 
  • #17
thanks i got it!
 

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