Distance Covered by Particle from A to +1 on Curve y=ax2

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Homework Help Overview

The problem involves a particle sliding down a curve described by the equation y=ax², with a specific focus on calculating the total horizontal distance traveled by the particle after being released from point A and flying out at x=1m.

Discussion Character

  • Exploratory, Conceptual clarification, Mathematical reasoning

Approaches and Questions Raised

  • The original poster attempts to apply conservation of energy to determine the velocity of the particle at various points. Some participants suggest treating the motion as a projectile problem after calculating the velocity at x=1m. Others inquire about finding the components of velocity and suggest using calculus to determine the slope of the curve at that point.

Discussion Status

The discussion is ongoing, with participants providing hints and guidance on how to approach the problem further. There is no explicit consensus on the correct method yet, but suggestions for exploring projectile motion and using derivatives have been made.

Contextual Notes

The problem is set within a calculus-based context, and there may be assumptions regarding the smoothness of the surface and the nature of the motion that are being discussed.

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Homework Statement



A particle is released from a curve y=ax2(a=1m-1) from A on smooth surface. It slides down and flies out from +1 on +tve x . find total horizontal distance D traveled by it .
(see link for image)
http://img59.imageshack.us/img59/6295/sumaj.png

Homework Equations



Equations of motion
LCE

The Attempt at a Solution


y1 = 1 * -22 = 4
y2 = 1 * 1 = 1
I used conservation of energy here.
mg * 4 = m*g*1 + 1/2 m * u2

Then got u = (60)1/2

Again applying LCE i get
mg * 4 = 1/2 * m * v2

From this v = (80)1/2

Now using v2 = u2 + 2*g*s

80 = 60 + 20s
s=1 metre

Adding 1 + {1 -(-2)}
= 4 = D

But that's not the actual answer. Any suggestions and can you please point out my mistake?
 
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The first part to calculate the velocity at x=1m is correct. From that point you need to use your equations of motion and treat it like a projectile problem.
 
what about the components of velocity ... any hint on how to find them?
 
If this is a calc based class just take the derivative of ax^2 and evaluate it at x=1m, that will give you the slope at that point. Since slope is equal to y/x what trig function is equal to that as well?
 
oh right ... thanks!
 

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