I would like to summarize conclusions scattered across this thread.
The following are key references:
The main document that generalized Alcubierres original to a bubble that starts and stops, and derives many featrues:
https://scipost.org/SciPostPhysLectNotes.10/pdf
A paper
@PeterDonis has used (I haven't looked at this one):
https://arxiv.org/pdf/gr-qc/0110086
My reference post formalizing some definitions of distance in GR:
Getting back to the notion of distance, and how to make sense of it in relation to the warp drive metric, a few common conventions in GR as:
1) If you have a timelike congruence, and an orthogonal foliation for it, then defining distance in terms ot the geodesics of the induced 3-metric of the foliation makes a lot of sense. In particular, this is true FLRW spacetime and Minkowski spacetime. It is also possible for the stationary congruence outide a BH. It is rare, in the general case, and is not possible in the warp spacetime. Note that of these 3 examples, only in Minkowski...
My post formalizing a computable complete model of a warp bubble starting and stopping (heavily based on the details in the first reference above):
I’m working through a concrete example. I’ll post the details of what I am assuming in case anyone else wants to work the same case. This example has the feature that the traveler arrives at the origin just as bubble center starts increasing from zero - which is actually formation of the bubble. Thus the traveler is at the center of the bubble as soon as the bubble starts to exist, effectively. I’ve traced it part way through the bubble, but not up to the wall yet.
For f I am using the piecewise linear function proposed in(211) of the paper we’ve been using. I suppress x and y, leaving...
The starting question of the thread was "Does the Alcubierre drive shorten distances"? The main answer, is that using the only definition in the reference post above that does measurements inside the bubble and also captures length/distance contraction exactly as it occurs in SR, finds that distance is highly contracted compared to distance per a global, hypersurface orthogonal foliation. This is exactly as expected, but the details are quite subtle compared to SR. Note that Alcubierre's answer simply posits that a bubble rider chooses to use the global distance definition, which is not the relevant choice. If a rocket traveler in SR, rather than measuring according to their changing speed per the global fame, uses the global foliation, they, of course don't find any distance contraction either. This is the high level summary.
Nothing much will be said about the global foliation distance. This simply used the hypersurface orthogonal Euclidean slices presented in all the original references. The only comment is that in the concrete model in the second reference post above, I have set it up so that the global distance traveled by the bubble center is 32 units (say light years), and the main coasting phase occurs at "warp 4": 4 times light speed, and covers 24 of the 32 light years total (4 ly covered in startup acceleration phase, 4 ly covered in bubble deceleration phase).
The second distance I described in the reference post above was distance along a spacelike geodesic orthogonal to an observer's world line. This does the 'best' generalization of a local inertial frame to large scope in GR. It often provides insight in GR contexts (for example, it shows that cosmological redshift up to 'medium' distances can be treated to first order as ordinary redshift due to motion). Unfortunately, in the warp spacetime, there is a serious complication. The path of this geodesic originating from a central bubble rider is primarily determined by details of the wall metric function, that one generally wants to treat as irrelevant. While inside the bubble, this geodesic would follow the Euclidean slice. In the wall it would get deflected in a way determent by the details of the wall metric. On leaving the wall, it would again be following a spacelike geodesic of Minkowski space, but with a deflected time component compared to the global foliation (because the bubble is taken to be spherically symmetric, the only possible deflection is in the 'time' direction). What this means is that it would reflect simultaneity of a boosted frame. Potentially, you could get any distance you want (from near 0 to 32) for the measure of this geodesic depending on how your tailored wall metric deflects this geodesic. IMO, this is not very meaningful.
One other common, less geometric approach to distance is to interpret light signal bounces. However this also runs into a complication with the warp spacetime. A light signal emitted by the bubble rider once the bubble is superluminal simply gets trapped in the wall until the bubble becomes subluminal. Then, it can escape and return as the bubble rider is approaching the target (once the bubble has slowed down). In the example in the last post reference above, light emitted when the bubble was just up to speed would take about .5 year to reach the wall, then be trapped for 9 years (that's how long before the bubble just drops into subluminal speed), then take about a 1 year round trip to the traveler heading at modest speed out of the now stopped bubble (assuming the target is just outside the bubble radius). If you insisted on interpreting this 'normally' you would conclude the that the target was 5.5 ly away at the the middle of your journey. Again, I don't find this very meaningful. The warp space time, as it were, is throwing up obstacles to the most common ways of talking about distance in relativity (other than the global foliation).
So we are left with relativistic odometer I described. It is worth mentioning why so called Eulerian observers are the most reasonable choice as a reference for measuring travel. Physically, these are the free fall observers that
are always stationary per the global Euclidean foliation. This is captured in the statement that their world lines are everwhere orthogonal to the Euclidean slices of constant t coordinate. As a result, they are also coordinate stationary in the Gaussian-Normal coordinates produced by this foliation. Using this idealized device, you get some behavior similar to an SR rocket travler, and some behavior radically different due to the features of the warp spacetime. The part similar to SR, is that if you maintain always a high speed relative (above a threshold discussed below) to Eulerian observers, then the higher such speed, the smaller the odometer distance, just as for a rocket in SR. This distance will approach zero for near lightspeed relative to Eulerian observers. However, for smaller relative speeds, it is time for something completely different (doing justice to Monty Python). You can get many different results depending on the exact pattern of your motion relative to Eulerian observers.
First, there is another way to get near zero distance. Simply go at near light speed from the start (just outside the bubble) to the center of where the bubble starts forming. Then stop dead relative to this Eulerian observer. Wait until the bubble has stopped and disappeared. Then go at near light speed to the destination assumed just outside the other side of where the bubble was. This will also get near zero distance. However, your clock time will be completely different than the prior case. In the case of always high relative speed, you will spend most of your time frozen in the bubble wall, with your clock reading very slow compared to external time (note, that even though you are frozen in the wall, at all times your local speed relative to Eulerian observers is very high). [remember, it is impossible to leave the bubble while it is superluminal; and if you travel at some speed relative Eulerian observers, you can make no progress through the wall until the bubble is globally slower than that relative speed]. So your clock will read very little time. However, for the second way of measuring near zero distance, you clock will read about 10 years, as you simply ride the bubble center at rest with respect to the central Eulerian observer. So, though both these strategies measure near zero distance, they end up with completely different watch times at the end.
If, instead, you move slowly (e.g. less than .1 c) (I will no longer bother saying relative to Eulerian observers) to the buble center from the start, then wait, then move slowly to destination once bubble has stopped, you will measure 1+ ly - the diameter of the bubble plus a tiny bit on each end. If instead, we go .1c relative speed the whole time, we get a similar distance (this was the case analyzed a few posts ago), with similar clock time, but this is mostly a coincidence of the model parameters I chose. If instead, you go .2c the whole time, you get a bit less than 3 ly as your total distance traveled. The distance measured by the odometer starts to be dominated by proper time spent trapped in the wall times relative speed of Eulerian observers going by (you still see this speed happening locally, despite extreme compression from the external point of view). To see this, note that the vector ##\gamma(u)(1,vf+u)##, for all ##u<c## is a timelike unit vector with relative speed u compared to the Eulerian observer ##(1,vf)##. But this behavior (increasing measured distance with increasing speed) doesn't continue. The wall trapped odometer reading is a competition between increasing speed of passage of Eulerian observers with decreasing proper time. The maximum is reached for speed ##c/\sqrt{2}##. At this speed, the wall trapped period produces around 5 ly of measured distance. Higher speed than than this steadily decreases measured distance toward zero, as the decrease in proper time dominates the increasing relative speed of the Eulerian observers.
For me, thus sums up the major findings of this thread. Major thanks to
@PeterDonis for clarifying discussions, and the push to look at the case of constant speed relative Eulerian observers over the whole trip (rather than only the start/stop cases I was initially considering).