Find Bezier 4 control points from parametric eqn

In summary, the conversation discusses using de Casteljau's algorithm to find the control points for a parametric equation. The conversation also mentions the need for four equations to solve for the four unknown control points and suggests using the definition of the Bezier curve to find these equations. It also suggests comparing and choosing a value of t to simplify the equations and solve for the control points.
  • #1
atrus_ovis
101
0

Homework Statement


Given a parametric eqn for the x,y coordinates , x(t),y(t) , how can i find the control points?


Homework Equations


de Casteljau's algorithm
is used to compute the value for a given t given the control points.

The Attempt at a Solution


Control Points 0,3 are given for values t=0,t=1.
Maybe for an arbitrary t, you can backstep the de Casteljau algorithm, and end up in a relation of the other two dependent on the first and last control points' coordinates?
But i tried this and get no definite solution.
 
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  • #2
Hey atrus_ovis.

For this problem you have four unknowns so you will need four equations.

You already have found two control points using t=0 and t=1 so now you have two unknowns left (remember each point is independent).

So the next thing is to use the definition of the Bezier curve given the control points, and substitute in the start and end-point to get an equation in terms of t for points 2 and 3.

Now you already have an equation in t for x(t) and y(t), so the next step comes equating the two together in terms of your parameter. Finally you can simplify your answer by comparing the two equations and choosing a value of t (twice) that gives the simplest system of equations for your two unknown points. Then solve for this using substitution (just like you would do for any two equations where you substitute one into the other).

The above will depend on the equation you have: one t-value may give a simpler expression in comparison to using another value.
 
  • #3
Got it!

Thanks for your reply Chiro.
 

1. What is a Bezier curve?

A Bezier curve is a mathematical curve commonly used in computer graphics and animation. It is defined by a set of control points, which influence the shape and direction of the curve, and a parametric equation that determines the position of points along the curve.

2. Why is it important to find the 4 control points from a parametric equation?

Finding the 4 control points from a parametric equation allows us to accurately plot a Bezier curve, which is often used in computer graphics and animation for creating smooth and precise shapes and animations.

3. What is a parametric equation?

A parametric equation is a mathematical expression that defines a curve or surface in terms of one or more independent variables, known as parameters. In the context of Bezier curves, the parametric equation uses these parameters to determine the position of points along the curve.

4. How do you find the 4 control points from a given parametric equation?

To find the 4 control points, you first need to determine the values of the parameters in the parametric equation. These values can be obtained through various methods, such as using a graphing calculator or solving a system of equations. Once you have the values of the parameters, you can plug them into the parametric equation and solve for the 4 control points.

5. Can the 4 control points of a Bezier curve be found using a different method?

Yes, there are multiple methods for finding the 4 control points of a Bezier curve. Some other common methods include using the De Casteljau algorithm or the Bernstein basis polynomials. Each method has its own advantages and may be more suitable for different situations.

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