Finding moment of inertia of irregular object with calculus?

Click For Summary
To find the moment of inertia of an irregular object like a propeller using calculus, one can utilize 3D modeling software to obtain precise measurements and then apply density and volume to calculate mass. The discussion highlights the use of density as a function of radius, denoted as ρ(r), and explains that the moment of inertia can be expressed through the integral I = ∫ r² dm, where dm is the mass of an infinitesimal volume. An example provided illustrates a density function for a ball, which can be integrated to find its moment of inertia. The challenge lies in deriving a suitable density function for complex shapes, often necessitating numerical integration methods.
cmkluza
Messages
118
Reaction score
1
For a mathematics project I'm trying to figure out the moment of inertia for a propeller. I'm told that it is possible to find the moment of inertia of irregular objects through calculus, so I'm determined to figure it out using calculus.

I plan on using a 3D modelling program (since I don't have actual propellers at the moment) to construct a propeller, or just using a 3D model of a propeller, so I can get exact measurements of it. I can also use density (found on the Internet) and volume to deduce the mass. I figure I can separate a propeller into an idealized, hollow, cylindrical center (easy to calculate) and the blades.

So, where do I start? I've seen some mathematics on Wolfram, but I'm not following it. Wolfram shows a function ρ(r) as the density of the object, but it doesn't show where ρ(r) comes from; how would I write the density of an object as a function of its radius? Others show it more simply as I = \int r^2dm. What should I use, and how should I go about collecting the input data for whatever method I use? Also, I understand where the second function I mention comes from, but if I were to use something like the Wolfram function, could anyone tell me where it comes from, or how it is deduced?

Thanks for any help!

Edit: Missing info/formatting
 
Physics news on Phys.org
Wolfram is is using the convention that vectors are written in boldface (and the magnitude of the vector is written in ordinary italics). Thus, the function ##\rho(\mathbf{r})## is the density at the point identified by the vector ##\vec{r}## - it will be a constant if the density is uniform.

The ##\mathbb{d}m## form is just a different way of writing the same thing, because ##\mathbb{d}m=\rho(\mathbf{r})\mathbb{d}V## - either way, it's the mass in the infinitesimal volume located at ##\vec{r}##.
 
Nugatory said:
Wolfram is is using the convention that vectors are written in boldface (and the magnitude of the vector is written in ordinary italics). Thus, the function ##\rho(\mathbf{r})## is the density at the point identified by the vector ##\vec{r}## - it will be a constant if the density is uniform.

The ##\mathbb{d}m## form is just a different way of writing the same thing, because ##\mathbb{d}m=\rho(\mathbf{r})\mathbb{d}V## - either way, it's the mass in the infinitesimal volume located at ##\vec{r}##.
So, is the function that includes vectors including all vectors from the axis of rotation to the point that they signify? I still don't quite understand it. Could you give me an example of it used in a simple situation? How could I go about using that to calculate the moment of inertia for a propeller, or other such irregular object?

Thanks!
 
cmkluza said:
So, is the function that includes vectors including all vectors from the axis of rotation to the point that they signify? I still don't quite understand it. Could you give me an example of it used in a simple situation? How could I go about using that to calculate the moment of inertia for a propeller, or other such irregular object?
A simple example: ##\rho(\mathbf{r})=\alpha\frac{R-r}{R}## for for all vectors ##\vec{r}## such that ##r<R## and zero everywhere else describes a ball of radius ##R## whose density decreases linearly from ##\alpha## at the center to zero at the surface. To calculate the moment of inertia of that ball you'd integrate ##r^2\mathbf{d}M=r^2\rho(\mathbf{r})\mathbf{d}V = r^2\alpha\frac{R-r}{R}\mathbf{d}V## across the entire volume of the ball.

The problem you'll have will be finding a simple and easily integrated function that describes a complicated shape you've put together with 3D modelling software. Often engineers working with real objects have to resort to numerical integration (hopefully with some support from the software).
 
Last edited:
For simple comparison, I think the same thought process can be followed as a block slides down a hill, - for block down hill, simple starting PE of mgh to final max KE 0.5mv^2 - comparing PE1 to max KE2 would result in finding the work friction did through the process. efficiency is just 100*KE2/PE1. If a mousetrap car travels along a flat surface, a starting PE of 0.5 k th^2 can be measured and maximum velocity of the car can also be measured. If energy efficiency is defined by...

Similar threads

  • · Replies 10 ·
Replies
10
Views
2K
  • · Replies 12 ·
Replies
12
Views
2K
  • · Replies 2 ·
Replies
2
Views
2K
  • · Replies 10 ·
Replies
10
Views
2K
  • · Replies 8 ·
Replies
8
Views
2K
  • · Replies 0 ·
Replies
0
Views
4K
  • · Replies 27 ·
Replies
27
Views
8K
  • · Replies 2 ·
Replies
2
Views
15K
  • · Replies 13 ·
Replies
13
Views
3K
  • · Replies 11 ·
Replies
11
Views
2K