Finding perpendicular vector in a skewed coordinate system

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Homework Help Overview

The discussion revolves around finding a vector V2 that is perpendicular to a given vector V1 in a skewed coordinate system defined by an angle of 60 degrees. The original poster is exploring methods to achieve this without transforming to an orthonormal coordinate system.

Discussion Character

  • Mixed

Approaches and Questions Raised

  • The original poster attempts to use the cross product to find V2 but notes that it only works in certain cases due to the nature of the skewed coordinate system.
  • Some participants suggest switching to an orthonormal coordinate system to simplify the problem, proposing the use of a change of basis matrix.
  • Others question the necessity of transforming to an orthonormal system, emphasizing the desire to solve the problem strictly within the skewed framework.
  • One participant proposes using the inner product of V2 and V1 set to zero, acknowledging the presence of off-diagonal terms in the skewed system.

Discussion Status

The discussion is active, with various approaches being explored, including the potential use of inner products and the implications of working within a skewed coordinate system. There is no explicit consensus on the best method, but several productive lines of reasoning are being examined.

Contextual Notes

Participants are navigating the constraints of working within a skewed coordinate system and the challenges posed by non-orthogonal coordinates. The original poster has expressed a preference for solutions that do not involve transformation to an orthonormal system.

AllenFaust
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Homework Statement


I have an a-b coordinate system which is skewed with an angle = 60 deg. I also have a particle position defined by vector V1 (a1, b1, 0) which follows the coordinate system.

Untitled.png

The problem I have is that I need to get V2 (a2, b1, 0) which is perpendicular to V1.

Homework Equations

The Attempt at a Solution


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I tried a normal cross product to generate V2

V2 = V1 (a1, b1, 0) x Z (0, 0, 1) = |b1| (a^hat) - |a1| (b^hat) = V2 (b1, -a1, 0)

which works sometimes but not at all points in space. I was thinking this way is only applicable for orthogonal coordinate system.
 
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switch to an orthonormal coordinate system with the appropriate change of basis matrix.
In this new coordinate system, if ## V_1 = P v_1 ##, then you know that ## V_2 = ( B_1, -A_1, 0) ## is orthogonal to ## V_1##, and switch again : ## v_2 = P^{-1} V_2 ##
 
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geoffrey159 said:
switch to an orthonormal coordinate system with the appropriate change of basis matrix.
In this new coordinate system, if ## V_1 = P v_1 ##, then you know that ## V_2 = ( B_1, -A_1, 0) ## is orthogonal to ## V_1##, and switch again : ## v_2 = P^{-1} V_2 ##

That is actually a good suggestion, however, I am actually thinking of a solution that operates in the skewed coordinate system only. Meaning to say, I can only use the skewed system without the transformation to an orthonormal coordinate system. Thank you.
 
Well, one way to do it is take the inner product of V2 and V1 and set that to 0. Note that since you're not in orthogonal coordinates, the product will contain some off diagonal terms. That will give you one equation, you have two unknowns so you'll need one more
 
In an orthonormal coordinate system : ##<x,y> = {}^T X Y ##
In a skewed coordinate system ## <x,y > = {}^T X' ({}^T PP ) Y' ##,
where ##X,Y## (resp. ##X',Y'##) are the coordinates of ##x,y## in the orthonormal coordiate system (resp. skewed coordinate system), and ##P## the change of basis matrix from orthonormal to skewed.

No matter which coordinate system you choose, ##x## and ##y## are orthogonal iff ##<x,y> = 0##.
 

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