Finding the position x(t) with constantly changing acceleration

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Homework Help Overview

The discussion revolves around finding the position of an object, x(t), given that its acceleration is changing according to the function sin(2t). The original poster expresses difficulty in applying standard formulas for position when acceleration is not constant and seeks a more efficient method for determining x(t) over time.

Discussion Character

  • Exploratory, Conceptual clarification, Mathematical reasoning

Approaches and Questions Raised

  • Participants discuss the definition of acceleration and its relationship to position and velocity. The original poster attempts to integrate the acceleration function to find velocity and subsequently position, while others suggest breaking the problem down into manageable steps.

Discussion Status

There is an ongoing exploration of the relationship between initial conditions and the constant of integration in the velocity equation. Participants are actively questioning and clarifying the implications of initial values on the integration process without reaching a definitive conclusion.

Contextual Notes

The original poster mentions specific initial conditions, including an initial velocity of -1/2 and a starting position of 5, which are under consideration as the discussion progresses.

alpha01
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Im trying to find the position of an object x at time t. There is pretty straight forward formulas to use to find x(t), however acceleration must be fixed... but in this question acceleration is changing at sin2t.

I have been going through period by period working out the new position at x(t-1).. until i finally get to the time i want.

surely there is an easier way to work out the position at time t when acceleration is constantly changing?
 
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There is indeed a far more straightforward method to determine x(t), simply consider the definition for acceleration.

[tex]a = x^{\prime\prime}\left(t\right) = \sin\left(2t\right)[/tex]
 
thanks, i can see how that is true. However i can't put it all together.

The object is moving at v = -1/2 at time 0, from a starting point of 5 on a grid.. how can i find out where the object is 5 seconds later?

Is it the integral of the integral of acceleration (sin2t) where t = 5?
 
Last edited:
alpha01 said:
Is it the integral of the integral of acceleration (sin2t)?
No, try taking it one step at a time. First determine v(t)

[tex]v\left(t\right) = x^\prime\left(t\right) = \int \sin\left(2t\right) dt[/tex]
 
(-1/2)cos(2t)
 
alpha01 said:
(-1/2)cos(2t)
Good, but aren't you forgetting something?
 
woops...

(-1/2)cos(2t) + C
 
alpha01 said:
woops...

(-1/2)cos(2t) + C
Better. So what can you say about this constant C?
 
C = acceleration at t?
 
  • #10
alpha01 said:
C = acceleration at t?
No. We have found an equation for the velocity at time t,

[tex]v\left(t\right) = C - \frac{1}{2}\cos\left(2t\right)[/tex]

Let me rephrase my question: what do the initial conditions tell you about the value of C?
 
  • #11
i think that C is the initial velocity of -1/2?
 
  • #12
alpha01 said:
i think that C is the initial velocity of -1/2?
Close, but not quite. Try substituting t=0 into the equation for v(t) above.
 
  • #13
ok, so using C = -1/2 we get v(0) = -1, and using C = 1/2 we get v(0) = 0

neither of which gets our true initial velocity of -1/2... the only way i found to get the correct initial velocity at t(0) is using C = 0.
 
  • #14
when t = 0 you get

[tex]v\left(0 \right) + \frac{1}{2}= C[/tex]

You need to look at your question to find out what the value of the velocity is at t = 0
Once you get that, you'll find a number for C and the velocity is known as a function of time.

Then, you can do the entire same thing :

integrate the formula you found for v(t) to get to x(t)

marlon
 

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