Finding the shortest distance from a point to the plane

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Homework Help Overview

The problem involves finding the shortest distance from a point P(-4,2,6) to the plane defined by the equation 2x-3y+z-8=0. The discussion centers around the application of formulas related to distance from a point to a plane in three-dimensional space.

Discussion Character

  • Exploratory, Conceptual clarification, Mathematical reasoning

Approaches and Questions Raised

  • The original poster attempts to use vector projection to find the shortest distance, while others suggest using a specific formula for distance from a point to a plane. There are questions about the derivation and naming of the formula used.

Discussion Status

Participants are exploring different methods to solve the problem, with some confirming the validity of the approaches discussed. There is a recognition of the formula's utility, and some participants are clarifying their understanding of the calculations involved.

Contextual Notes

Some participants note discrepancies in their calculations, leading to discussions about potential mistakes and the importance of correctly applying the formula. There is also mention of the original poster's uncertainty regarding the steps taken in their approach.

Specter
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Homework Statement


Find the shortest distance from P(-4,2,6) to the plane 2x-3y+z-8=0.

Homework Equations


##|proj_\vec n \vec PQ|=|(\frac {\vec PQ \cdot \vec n} {\vec n \cdot \vec n})| |\vec n|##

The Attempt at a Solution



I kind of had to guess some steps because it was done differently in my lesson and I couldn't figure it out that way. Am I on the right track?

The normal is ##\vec n =(2,-3,1)##

Find another point on the plane, let x=0 and y=0

2x-3y+z-8=0
2(0)-3(0)+z-8=0
z=0

Another point on the plane is Q(0,0,8).

I have to find the direction of ##\vec {PQ}##

##\vec {PQ}=\vec Q - \vec P##
=(0,0,8)-(-4,2,6)
=(4,-2,2)

To find the shortest distance, I think I would project ##\vec {PQ}## onto ##\vec n##.

##|proj_\vec n \vec PQ|=|(\frac {\vec PQ \cdot \vec n} {\vec n \cdot \vec n})| |\vec n|##

=##|\frac {(4,-2,2) \cdot (2,-3,1)} {(2,-3,1) \cdot (2,-3,1)}| |(2,-3,2)|##

=##|\frac {(4)(2)+(-2)(-3)+(2)(1)} {(2)(2)+(-3)(-3)+(1)(1)}| |(2,-3,1)|##

=##|\frac {16} {14}| |(2,-3,1)|##

=##|\sqrt (\frac {16} {7}), (-\frac {24} {7}), (\frac {8} {7})|##

=##\sqrt (\frac {16} {7})^2 + (-\frac {24} {7})^2 + (\frac {8} {7})^2##

=##\sqrt \frac {256} {49} + \frac {576} {49} + \frac {64} {49}##

=##\sqrt \frac {896}{49}##

The shortest distance is ##\sqrt \frac {896}{49}##
 
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I learned the formula ## d=\frac{|Ax_1+By_1+Cz_1+D|}{\sqrt{A^2+B^2+C^2}} ## and I get ## d=\frac{16}{\sqrt{14}} ##. With a little arithmetic, (your numerator is divisible by 7, and ## 896=64 \cdot 14 ##), your answer agrees with mine. And yes, your method works.
 
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Charles Link said:
I learned the formula ## d=\frac{|Ax_1+By_1+Cz_1+D|}{\sqrt{A^2+B^2+C^2}} ## and I get ## d=\frac{16}{\sqrt{14}} ##. With a little arithmetic, (your numerator is divisible by 7, and ## 896=64 \cdot 14 ##), your answer agrees with mine. And yes, your method works.
Thanks! Do you know what that formula is called? That seems like an easier/quicker way to solve these problems.
 
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Specter said:
Thanks! Do you know what that formula is called? That seems like an easier/quicker way to solve these problems.
It's a fairly well-known result. It's simply the formula for the distance from a point to a plane in 3 dimensions. There is a 2-dimensional version of it for the distance from a point to a line in the x-y plane: ## d=\frac{|Ax_1+By_1+C|}{\sqrt{A^2+B^2}} ##.
 
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Specter said:
Thanks! Do you know what that formula is called? That seems like an easier/quicker way to solve these problems.
The formula is easy to derive.
The equation of the plane is Ax+By+Cz+D=0
The point P is (x1, y1, z1)
The unit normal vector of the plane is ##\vec n = (n_1, n_2, n_3) ##
ni = A/||n|| and ## ||n|| = \sqrt{A^2+B^2+C^2}##
Write the parametric equation of the line that is normal to the plane and goes through P.
x=x1-tn1
y=y1-tn2
z=z1-tn3
The magnitude of t is the distance along the line.
Q(x, y, z) is point of the plane. Substitute x, y, z into the equation of the plane and solve for t.
A(x1 - tn1)+B(y1 - tn2)+C(z1 - tn3)+D=0
##t=\frac{Ax_1+Bx_2+Cx_3+D}{An_1+Bn_2+Cn_3}##, but
##An_1+Bn_2+Cn_3=\frac{A^2+B^2+C^2}{||n||}=\sqrt{A^2+B^2+C^2}##
The shortest distance is the length of the normal line
##t=\frac{Ax_1+Bx_2+Cx_3+D}{\sqrt{A^2+B^2+C^2}}##

upload_2018-12-6_6-43-5.png
 

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Charles Link said:
It's a fairly well-known result. It's simply the formula for the distance from a point to a plane in 3 dimensions. There is a 2-dimensional version of it for the distance from a point to a line in the x-y plane: ## d=\frac{|Ax_1+By_1+C|}{\sqrt{A^2+B^2}} ##.

I tried solving it this way and got a bit of a different answer. Might be an obvious mistake but this is my first math course in a while!

##d= \frac {|A_x+B_y+C_z+D|} {\sqrt (A)^2+(B)^2+(C)^2}##

## d=\frac {|2(-4)+3(2)+1(6)-8|} {\sqrt (2)^2+(3)^2+(1)^2}##

##d=\frac {-4} {\sqrt 14}##
 
## B=-3 ## in this problem. You will get ## |-16|=16 ## for the numerator.
 
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Charles Link said:
## B=-3 ## in this problem. You will get ## |-16|=16 ## for the numerator.
Ah yes whoops... Thank you.
 
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