Hi everybody, i'm new in the forum, i've been reading some post but couldn't find the information that i need.
I'm making a game of soccer in 2d, and i need to calculate this:
I have a basic physics simulation, and when a player has the ball i need to found the force needed to cover a specific distance (to make a perfect pass ).
I have the distance, and the drag coeficient, and need the ecuation that gives me the force (or acceleration), not in function of time, that will make the ball travel that distance, then stop (because of the drag force).
The Attempt at a Solution
I attempted to solve it with MRUV but it allway give a result in function of time or acceleration.
Any help will be appreciated!