[Forces/Kinematics] How far will skateboarder go?

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SUMMARY

The discussion focuses on calculating the distance a skateboarder coasts before stopping, given an initial velocity of 7.5 m/s and a coefficient of friction of 0.125. Participants utilized kinematic equations, specifically v² = v₀² + 2ad, and identified that the acceleration due to friction can be expressed as a = μg, where g is the acceleration due to gravity (9.81 m/s²). The final calculated distance before stopping was determined to be 22.95 meters. A critical point raised was the distinction between static friction and rolling resistance, highlighting a flaw in the problem's wording.

PREREQUISITES
  • Understanding of kinematic equations, specifically v² = v₀² + 2ad
  • Knowledge of friction coefficients, particularly static and kinetic friction
  • Familiarity with the concept of acceleration due to gravity (g = 9.81 m/s²)
  • Basic principles of forces, including Newton's second law (F = ma)
NEXT STEPS
  • Study the effects of rolling resistance on motion in physics
  • Learn about the differences between static and kinetic friction in detail
  • Explore advanced kinematic equations and their applications in real-world scenarios
  • Investigate the role of energy conservation in motion and friction
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Students in introductory physics courses, educators designing physics problems, and anyone interested in the mechanics of motion and friction in real-world applications.

brbrett
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Homework Statement


Suppose a skateboarder is coasting initially at 7.5 m/s to the right across flat, rough ground (coefficient of friction = 0.125). How far will the skateboarder go before stopping. (Kinematics and forces will be used in combination)

Homework Equations


v2=v1+at
v2=v02+2ad
v=d/t
d=v0t+(1/2)at2
F=ma

The Attempt at a Solution


I'm not certain how to approach the question. The question doesn't state what the mass is, nor any applied force apart from the initial velocity. I know that the final velocity is 0.
 
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You don't need the mass, work symbolically (ie don't plug any numbers in until the end) and it'll all work out.
Does this formula ring any bells?
Ff = μN
 
I tried doing the problem symbolically, but I've run into the mass problem again. Here is my work:
Ff = μN
a=Ff/m
v22=v02+2ad
v22=v02+2(Ff /m)d
This time I have figured out what "a" is, and I only need to know the inside parts of it (m and Ff)
 
brbrett said:
I tried doing the problem symbolically, but I've run into the mass problem again. Here is my work:
Ff = μN
a=Ff/m
v22=v02+2ad
v22=v02+2(Ff /m)d
This time I have figured out what "a" is, and I only need to know the inside parts of it (m and Ff)

Getting there.
What is 'N'? It's definition can be used to eliminate m.
 
Normal force is the reaction force to gravity.
Can I do this then?
g is gravity
Ffr= μ(gm)
a= [μ(gm)]/m
a= μg

that would cancel out the mass and leave me with 9.8
 
brbrett said:
Normal force is the reaction force to gravity.
Can I do this then?
g is gravity
Ffr= μ(gm)
a= [μ(gm)]/m
a= μg
Your math is right but I'm not sure what you mean by this:
that would cancel out the mass and leave me with 9.8
'g' is 9.81 m/s2 but 'a' won't have that value.

You'll also have to be aware of the directions of v and a and get their signs right to get the right answer.
 
err, that was an error from before I altered my math. a is actually μg, so gravity times that coefficient of friction will give me the acceleration, which will be negative since we are talking about slowing an object down.
 
brbrett said:
err, that was an error from before I altered my math. a is actually μg, so gravity times that coefficient of friction will give me the acceleration, which will be negative since we are talking about slowing an object down.
Good work. You're pretty much there. Just solve for d then plug and chug.
 
Thanks for the help.
I got 22.95 meters as my answer when I used one of the kinematic equations.
 
  • #10
brbrett said:
Thanks for the help.
I got 22.95 meters as my answer when I used one of the kinematic equations.
I agree with that answer, but I would like to point out a serious flaw in the wording of the question.
A skateboard has wheels. Wheels roll. In rolling contact, friction is static, and static friction does no work. No matter how high the coefficient of friction, it won't slow the skateboard at all.
What slows the skateboard is rolling resistance. This consists of absorbency in the springiness of the ground and wheels, and torsional friction at the wheel axles.
 
  • #11
Unfortunately the problem is taken from an introductory physics course, where we have yet to learn anything more about friction and how it works. My teacher often makes questions with serious flaws like this though, especially with work/energy.
 
  • #12
  • #13
Thanks! I'll definitely take a look at it.
 

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