GarageDweller
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In SR, Four velocity was the proper time derivative of a world line, do we have to take the covariant derivative instead in GR?
The discussion revolves around the treatment of four-velocity in General Relativity (GR) compared to Special Relativity (SR), specifically whether the covariant derivative is necessary for four-velocity and its implications for the proper time derivative along a world line.
Participants express differing views on the necessity and application of the covariant derivative for four-velocity in GR. There is no consensus on whether position can be treated as a four-vector in curved spacetime, and the discussion remains unresolved regarding the implications of these mathematical relationships.
Some participants highlight that the definitions and relationships discussed depend on the choice of coordinates and the nature of the quantities involved, indicating potential limitations in the assumptions made during the discussion.
An event in spacetime is described by X = (ct, x, y, z). A displacement in spacetime isGarageDweller said:In SR, Four velocity was the proper time derivative of a world line, do we have to take the covariant derivative instead in GR?
I don't understand. That's what I just posted.stevendaryl said:I think nobody has really answered what I thought was the original question.
A point in spacetime not a 4-vector but a spacetime displacemen is a 4-vector.stevendaryl said:But why not? The real fact is that position is not a 4-vector in curved spacetime. It's really just a 4-tuple of scalars.
Boston_Guy said:I don't understand. That's what I just posted.
stevendaryl said:Well, I don't see how your post explained why
[itex]\dfrac{DQ^{\mu}}{d \tau} = \dfrac{dQ^{\mu}}{d \tau} + \Gamma^{\mu}_{\nu \lambda} Q^{\nu} U^{\lambda}[/itex]
doesn't apply in the case [itex]Q^{\mu} = X^{\mu}[/itex]. It doesn't apply because [itex]X^{\mu}[/itex] is not a 4-vector.
No. If you were right then you would be saying that the 4-velocity U is defined by the equationChestermiller said:It certainly applies when using curvilinear coordinates in flat space.
Chestermiller said:It certainly applies when using curvilinear coordinates in flat space. Try it with cylindrical coordinates and see what you get.
stevendaryl said:What do you mean "it certainly applies"? The definition of [itex]U^\mu[/itex] is just
[itex]U^\mu = \dfrac{dX^\mu}{d \tau}[/itex],
not
[itex]U^\mu = \dfrac{dX^\mu}{d \tau} + \Gamma^{\mu}_{\nu}{\lambda} U^\nu X^\lambda[/itex]
The latter is not a correct equation, and it's a circular definition of [itex]U^{\mu}[/itex], since that appears on both sides.
But since you suggested working with cylindrical coordinates, let me work out the latter. Let's have coordinates [itex]r[/itex] and [itex]\theta[/itex], which are defined in terms of cartesian coordinates [itex]x[/itex] and [itex]y[/itex] via
[itex]x = r cos(\theta)[/itex]
[itex]y = r sin(\theta)[/itex]
The connection coefficients [itex]\Gamma^{\mu}_{\nu \lambda}[/itex] turn out to be (derivation skipped)
[itex]\Gamma^{r}_{r r} = \Gamma^{r}_{r \theta} = \Gamma^{r}_{\theta r} = 0[/itex]
[itex]\Gamma^{r}_{\theta \theta} = -r[/itex]
[itex]\Gamma^{\theta}_{r r} = \Gamma^{\theta}_{\theta \theta} = 0[/itex]
[itex]\Gamma^{\theta}_{r \theta} = \Gamma^{\theta}_{\theta r} = \dfrac{1}{r}[/itex]
So the path-derivative, or whatever it is called is:
[itex]\dfrac{DQ^r}{dt} = \dfrac{dQ^r}{dt} - r Q^{\theta} U^{\theta}[/itex]
[itex]\dfrac{DQ^\theta}{dt} = \dfrac{dQ^\theta}{dt} + \dfrac{1}{r} Q^{\theta} U^{r} + \dfrac{1}{r} Q^{r} U^{\theta}[/itex]
In the particular case [itex]Q^\mu = X^{\mu}[/itex], with [itex]X^r = r[/itex] and [itex]X^\theta = \theta[/itex], this becomes:
[itex]\dfrac{Dr}{dt} = \dfrac{dr}{dt} - r \theta U^{\theta}[/itex]
[itex]\dfrac{D \theta}{dt} = \dfrac{d \theta}{dt} + \dfrac{1}{r} \theta U^{r} + \dfrac{1}{r} r U^{\theta}[/itex]
[itex]= \dfrac{d \theta}{dt} + \dfrac{1}{r} \theta U^{r} + U^{\theta}[/itex]
I don't know what those quantities are supposed to mean. Typically, the quantity [itex]X^{\mu}[/itex] is not a vector, and it doesn't make sense to take its covariant derivative, or to parallel-transport it.
Chestermiller said:In cylindrical coordinates, the component of the position vector in the θ direction is zero, not Xθ.
stevendaryl said:This might be a terminology issue about what is the "position" of an object. You are interpreting it to mean the displacement vector from the origin to the location of the object. A displacement vector certainly is a vector (well, in curved spacetime, that's only true in the limit as the displacement is small).
However, the whole point of a coordinate system is to be able to identify points in space by an n-tuple of coordinate values. In order to specify the location of an object in polar coordinates, you have to give two numbers: the distance [itex]r[/itex] from the origin, and the angle [itex]\theta[/itex] that one must pass through on a circle of radius [itex]r[/itex] centered at the origin until one gets to the object. So the location of the object is specified by the pair [itex](r,\theta)[/itex]. This pair is NOT a vector. However, the velocity vector [itex]U^{\mu}[/itex] created by differentiating the pair with respect to [itex]t[/itex] IS a vector: [itex]U^r = \dfrac{dr}{dt}[/itex], [itex]U^{\theta} = \dfrac{d \theta}{dt}[/itex]
As I said, it's a matter of terminology, I suppose, but I think it's pretty useless to describe the "position" of an object by saying "It's at a distance r from the origin along the [itex]\widehat{r}[/itex] direction. It's much more useful to say that the location is the n-tuple of coordinates needed to locate the object.