GarageDweller
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In SR, Four velocity was the proper time derivative of a world line, do we have to take the covariant derivative instead in GR?
An event in spacetime is described by X = (ct, x, y, z). A displacement in spacetime isGarageDweller said:In SR, Four velocity was the proper time derivative of a world line, do we have to take the covariant derivative instead in GR?
I don't understand. That's what I just posted.stevendaryl said:I think nobody has really answered what I thought was the original question.
A point in spacetime not a 4-vector but a spacetime displacemen is a 4-vector.stevendaryl said:But why not? The real fact is that position is not a 4-vector in curved spacetime. It's really just a 4-tuple of scalars.
Boston_Guy said:I don't understand. That's what I just posted.
stevendaryl said:Well, I don't see how your post explained why
[itex]\dfrac{DQ^{\mu}}{d \tau} = \dfrac{dQ^{\mu}}{d \tau} + \Gamma^{\mu}_{\nu \lambda} Q^{\nu} U^{\lambda}[/itex]
doesn't apply in the case [itex]Q^{\mu} = X^{\mu}[/itex]. It doesn't apply because [itex]X^{\mu}[/itex] is not a 4-vector.
No. If you were right then you would be saying that the 4-velocity U is defined by the equationChestermiller said:It certainly applies when using curvilinear coordinates in flat space.
Chestermiller said:It certainly applies when using curvilinear coordinates in flat space. Try it with cylindrical coordinates and see what you get.
stevendaryl said:What do you mean "it certainly applies"? The definition of [itex]U^\mu[/itex] is just
[itex]U^\mu = \dfrac{dX^\mu}{d \tau}[/itex],
not
[itex]U^\mu = \dfrac{dX^\mu}{d \tau} + \Gamma^{\mu}_{\nu}{\lambda} U^\nu X^\lambda[/itex]
The latter is not a correct equation, and it's a circular definition of [itex]U^{\mu}[/itex], since that appears on both sides.
But since you suggested working with cylindrical coordinates, let me work out the latter. Let's have coordinates [itex]r[/itex] and [itex]\theta[/itex], which are defined in terms of cartesian coordinates [itex]x[/itex] and [itex]y[/itex] via
[itex]x = r cos(\theta)[/itex]
[itex]y = r sin(\theta)[/itex]
The connection coefficients [itex]\Gamma^{\mu}_{\nu \lambda}[/itex] turn out to be (derivation skipped)
[itex]\Gamma^{r}_{r r} = \Gamma^{r}_{r \theta} = \Gamma^{r}_{\theta r} = 0[/itex]
[itex]\Gamma^{r}_{\theta \theta} = -r[/itex]
[itex]\Gamma^{\theta}_{r r} = \Gamma^{\theta}_{\theta \theta} = 0[/itex]
[itex]\Gamma^{\theta}_{r \theta} = \Gamma^{\theta}_{\theta r} = \dfrac{1}{r}[/itex]
So the path-derivative, or whatever it is called is:
[itex]\dfrac{DQ^r}{dt} = \dfrac{dQ^r}{dt} - r Q^{\theta} U^{\theta}[/itex]
[itex]\dfrac{DQ^\theta}{dt} = \dfrac{dQ^\theta}{dt} + \dfrac{1}{r} Q^{\theta} U^{r} + \dfrac{1}{r} Q^{r} U^{\theta}[/itex]
In the particular case [itex]Q^\mu = X^{\mu}[/itex], with [itex]X^r = r[/itex] and [itex]X^\theta = \theta[/itex], this becomes:
[itex]\dfrac{Dr}{dt} = \dfrac{dr}{dt} - r \theta U^{\theta}[/itex]
[itex]\dfrac{D \theta}{dt} = \dfrac{d \theta}{dt} + \dfrac{1}{r} \theta U^{r} + \dfrac{1}{r} r U^{\theta}[/itex]
[itex]= \dfrac{d \theta}{dt} + \dfrac{1}{r} \theta U^{r} + U^{\theta}[/itex]
I don't know what those quantities are supposed to mean. Typically, the quantity [itex]X^{\mu}[/itex] is not a vector, and it doesn't make sense to take its covariant derivative, or to parallel-transport it.
Chestermiller said:In cylindrical coordinates, the component of the position vector in the θ direction is zero, not Xθ.
stevendaryl said:This might be a terminology issue about what is the "position" of an object. You are interpreting it to mean the displacement vector from the origin to the location of the object. A displacement vector certainly is a vector (well, in curved spacetime, that's only true in the limit as the displacement is small).
However, the whole point of a coordinate system is to be able to identify points in space by an n-tuple of coordinate values. In order to specify the location of an object in polar coordinates, you have to give two numbers: the distance [itex]r[/itex] from the origin, and the angle [itex]\theta[/itex] that one must pass through on a circle of radius [itex]r[/itex] centered at the origin until one gets to the object. So the location of the object is specified by the pair [itex](r,\theta)[/itex]. This pair is NOT a vector. However, the velocity vector [itex]U^{\mu}[/itex] created by differentiating the pair with respect to [itex]t[/itex] IS a vector: [itex]U^r = \dfrac{dr}{dt}[/itex], [itex]U^{\theta} = \dfrac{d \theta}{dt}[/itex]
As I said, it's a matter of terminology, I suppose, but I think it's pretty useless to describe the "position" of an object by saying "It's at a distance r from the origin along the [itex]\widehat{r}[/itex] direction. It's much more useful to say that the location is the n-tuple of coordinates needed to locate the object.