Good and bad design to be an engineer

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Discussion Overview

The discussion revolves around the characteristics that define good and bad design in engineering, particularly focusing on mechanical design. Participants explore how to become effective design engineers and the relevance of project quantity to competence.

Discussion Character

  • Debate/contested
  • Conceptual clarification

Main Points Raised

  • Some participants suggest that a good design addresses all code requirements and meets client needs while balancing cost and efficiency.
  • Others argue that a good design should also be easy to install and maintain, with simplicity being a key factor in effective design solutions.
  • One participant emphasizes that the number of projects completed does not correlate with an engineer's competence, as the complexity and time required for different designs vary significantly.
  • A question is raised about whether students lacking artistic skills can become good engineering designers and how they might train themselves in design skills.
  • Another participant expresses concern over the vagueness of the initial questions, suggesting that opinions on design can vary widely among engineers.

Areas of Agreement / Disagreement

Participants express differing views on what constitutes good design and the relationship between project quantity and engineering competence. The discussion remains unresolved with multiple competing perspectives presented.

Contextual Notes

Some limitations include the subjective nature of design quality and the varying definitions of what makes a design "good" or "bad," which depend on individual experiences and contexts.

Who May Find This Useful

Engineering students, design professionals, and individuals interested in the principles of effective design may find this discussion relevant.

Jin Sen Zhang
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What are the characteristics of a good design and a bad design? How can we be a good design engineer? How many design projects do we need to complete in a year to be a good design engineer?
 
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Oh my. Those are incredibly vague questions. Those are opinions and they can not possibly cover every engineer's own situation.
 
I will use mechanical design as my reference, but most of these apply to any design.

A good design addresses all code requirements.

A good design meets as many as possible of the client's requirements.

A good design balances first cost (installation cost) and operating cost (efficiency) as per the client's desires.

A good design is possible to install.

A good design is easy to maintain.

The best designs are often the least complicated solution that meets all the requirements.
 
A good designer will address all relevant issues when overcoming a problem at minimum cost.

Any compromise on his ability to address the issues, overcome the problem, or create extra cost shows a compromise of his engineering ability.


The number of projects an engineer attempts bears absolutely no relation on his competence. A design engineer may take many months to design a bridge abutment, many weeks to design a crankshaft, or a few hours to design a small bracket, but none of these are necessarily done well/poorly, and none of these are indicative of his competence.
 
how to be a good designer

Is it possible for a student who is not good at art to become a good engineering designer? How can we train ourselves to be a good designer?
 
Please don't double post.
 

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