Graphing Trajectory with Drag using Program

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The discussion focuses on calculating the trajectory of a projectile considering drag, with specific parameters including mass, cross-sectional area, drag coefficient, initial velocity, and gravity. The user is seeking an equation to determine the height (Y) at various horizontal distances (X) while accounting for drag, as the existing equation does not include this factor. They express frustration over the lack of accessible resources and solutions for incorporating drag into their calculations. The user has been struggling with this issue for months and is eager for assistance. The conversation highlights the complexities of modeling projectile motion in the presence of drag.
Urban_Monkey
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Homework Statement



mass = 100 Kg
Cross Area = 4
Drag = .4
Initial velocity = 17.59 m/s
Gravity = 9.81
Angle Changes according to the position of the mouse
Terminal velocity = 31.649 ; Don't know if its relevant but I calculated this


Homework Equations



Y1 := X*tan(ang)-9.81*(X^2)/(2*((Vel*cos(ang))^2)) ; This is the equation without drag


The Attempt at a Solution



I have looked up everywhere for Drag equations, but I can't find an equation

That solves for the height Y at intervals of X
That has all the variables I have anything not listed isn't relevant or shouldn't be
Everything is constant


If there is anybody able to help me I will be forever grateful
I have been working on this for months, trying to figure this out, and have wondered why is wasn't working when finally found out there's drag in a simple game which turned out not to be so simple.

If there is anything that I can help with I will most gladly try and help.

Thank you for your time I really appreciate it.
 
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