Helix - Variable Diameter with constant Pitch

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A user seeks an equation for a helix that varies in diameter while maintaining a constant coil angle. A suggested parametrization involves using functions for radius and angle, specifically x=r(t)cos(θ(t)), y=r(t)sin(θ(t)), and z=kθ(t), where r(t) is non-negative and θ(t) is strictly increasing. This approach allows for a helix with variable radius but raises questions about how to define "thinness." The discussion implies that to achieve a helical surface, adjustments to the radius function are necessary. The conversation concludes with a focus on modifying the radius in relation to height to meet the user's requirements.
wacman
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Im trying to find an equation for a helix that gets wider and thinner yet the angle of all the coils remains constant.

Is this possible? Any ideas?

Thank you!
PS - I am not a math expert, but throughly enjoy the process!
walt
 
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Well, you might look at parametrizations of the form:
x=r(t)\cos\theta(t),y=r(t)\sin\theta(t),z=k\theta(t)
where k is a constant, and r(t),\theta(t) are functions of t, r(t) being non-negative, and \theta(t) a strictly increasing function.
 
arildno said:
Well, you might look at parametrizations of the form:
x=r(t)\cos\theta(t),y=r(t)\sin\theta(t),z=k\theta(t)
where k is a constant, and r(t),\theta(t) are functions of t, r(t) being non-negative, and \theta(t) a strictly increasing function.

This certainly describes a helix with constant spacing along the z-axis with variable radius, addressing the concern of a helix that gets wider, but what about the OP's question of "thinness"? I don't really know what I mean by this, perhaps he is envisioning a physical 3-dimensional coil rather than the curve you suggested.
 
Well, in that case, he's after a helical surface, rather than a helix.

He didn't ask about that.
 
Actually, I think arildno answered the question anyway.

Just replace r(t)=r(k \theta (t) ) where r(z) is any positive function describing the radius of the helix (or "thinness" of it) as related to its height (z)
 
Here is a little puzzle from the book 100 Geometric Games by Pierre Berloquin. The side of a small square is one meter long and the side of a larger square one and a half meters long. One vertex of the large square is at the center of the small square. The side of the large square cuts two sides of the small square into one- third parts and two-thirds parts. What is the area where the squares overlap?

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