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Sure, I'd be happy to help explain this problem to you. Let's break it down step by step.
First, we have an object that starts from rest, meaning it has no initial velocity, and slides down a frictionless track. This means that there is no force slowing it down or causing it to speed up, so it will maintain a constant velocity as it slides down the track.
Next, we see that the object leaves the track horizontally and strikes the ground at a distance d. This means that the object's horizontal velocity remains the same as it leaves the track and travels through the air until it lands on the ground.
Now, we introduce a new variable, 2h, which represents the object being released from twice the height as before. Since the object is being released from a greater height, it will have a greater potential energy. This potential energy will be converted into kinetic energy as the object slides down the track and leaves it horizontally.
Finally, we are asked to find the distance that the object will land when released from 2h. To solve this, we can use the conservation of energy principle, which states that energy cannot be created or destroyed, only transferred from one form to another. In this case, the potential energy at the top of the track is equal to the kinetic energy at the bottom of the track.
We can set up an equation using this principle:
mgh (potential energy at 2h) = 1/2 * mv^2 (kinetic energy at d)
Since the mass of the object and the acceleration due to gravity (g) are constant, we can cancel them out. This leaves us with:
h = 1/2 * v^2
Now, we can solve for v (the object's velocity at d) by taking the square root of both sides:
v = √2h
Since the horizontal velocity remains constant, we can use this value for v to find the horizontal distance traveled, d.
d = v * t (where t is the time it takes for the object to travel from the track to the ground)
Since we are dealing with a horizontal distance, we can use the formula d = v * t = √2h * t.
Now, we need to find the value of t. We can use the formula d = 1/2 * g * t^2 (where g is the acceleration due to gravity and t is the time it takes for