How can I graph this equation (Rayleigh Plesset for sonoluminescence)?

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The Rayleigh Plesset equation for sonoluminescence requires numerical methods for graphing, particularly when isolating R and P(t). To plot R versus time, it is necessary to solve the equation, with the Euler method being a simple but less accurate option. Excel may not be suitable for complex numerical solutions, and Wolfram Alpha can be used, though it may misinterpret inputs. Access to Mathematica can provide more reliable numerical solutions. The discussion emphasizes the need for clarity in defining P(t) and suggests that solving the equation may be essential for accurate graphing.
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The following is the Rayleigh Plesset equation, modified so as to be specific to the phenomenon of sonoluminescence.

R\ddot{R} + 3/2(\dot{R}^2 = (1/ρ) (p_{g} - P_{0} -P(t) - 4η (\dot{R}/R) - (2γ/R))

I'm trying to graph this for comparison of maxima and minima (of R) with another graph. If everything except R (and time derivatives of R) and P(t) are constants, how can I do this? (in Excel or an online program, for example; there is no need for actual solving of the problem if it can be graphed without doing so.)
 
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Dude what is this P(t)? Is it any other equation or we have to make it as a subject like P(t)= something and plot it?
 
To plot R vs. t you are going to have to solve the equation, at very least numerically. The simplest method for numerically solving equations is the Euler method, but it's also the least accurate and it probably doesn't work too well with non-linear differential equations. A decent numerical solution will probably be hard to calculate using Excel. The online website I know of that will solve DEs is www.wolframalpha.com. If you know all of your numbers and the function P(t), along with your initial conditions, then you might be able to get the site to plot it, though sometimes getting the site to interpret your input correctly can be tricky, so if you have access to Mathematica (which the program that wolframalpha runs off), then you can also use that to solve the equation numerically.
 
I tried Wolfram Alpha already, but it seemed to interpet what I was asking rather strangely; of course, it is quite possible that the way I typed it was less than perfect... I guess I'll have to either find a way to get Mathematica or solve it on my own. Thanks though!
 
Here is a little puzzle from the book 100 Geometric Games by Pierre Berloquin. The side of a small square is one meter long and the side of a larger square one and a half meters long. One vertex of the large square is at the center of the small square. The side of the large square cuts two sides of the small square into one- third parts and two-thirds parts. What is the area where the squares overlap?

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