How Do Inelastic Collisions Work?

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SUMMARY

Inelastic collisions are defined by the change in total kinetic energy of the colliding bodies, as opposed to elastic collisions where kinetic energy is conserved. While kinetic energy is not conserved, both momentum and angular momentum are conserved in all unrestrained collisions. The coefficient of restitution (e) quantifies the elasticity of a collision, with specific equations provided for calculating final velocities and the behavior of objects post-collision. Most real-world collisions are inelastic, and phenomena such as explosions can also be modeled as inelastic collisions.

PREREQUISITES
  • Understanding of momentum conservation principles
  • Familiarity with the coefficient of restitution (e)
  • Basic knowledge of kinetic energy concepts
  • Awareness of angular momentum conservation
NEXT STEPS
  • Study the derivation and applications of the coefficient of restitution (e)
  • Explore examples of inelastic collisions in real-world scenarios
  • Learn about the conservation of momentum in multi-body collisions
  • Investigate the effects of inelastic collisions in explosive events
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Physics students, educators, and professionals in engineering or mechanics who seek a deeper understanding of collision dynamics and energy transformations during inelastic collisions.

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Definition/Summary

A collision is said to be inelastic if the total kinetic energy of all the bodies involved in the collision changes.

So conservation of kinetic energy does not apply.

But conservation of momentum, and of angular momentum, does apply to all unrestrained collisions.

For restrained collisions, conservation of momentum applies in any direction along which there is no impulsive restraining force, and conservation of angular momentum applies about any axis about which there is no impulsive restraining torque.

Most collisions are inelastic.

Equations

-e = \frac{v_2 - v_1}{u_2 - u_1}

e is the coefficient of restitution.

v_1 is the scalar final velocity of the first object after impact.

v_2 is the scalar final velocity of the second object after impact.

u_1 is the scalar initial velocity of the first object before impact.

u_2 is the scalar initial velocity of the second object before impact.

Conservation of momentum:
m_1 u_1 +m_2 u_2 = m_1 v_1 +m_2 v_2

If an object is bounced of a stationary object:

e = \sqrt{ \frac{h}{H} }
Where h is the height of the bounce
And H is the height the object was dropped from.

Extended explanation

In an inelastic collision, some of the kinetic energy of the colliding bodies is converted into other forms of energy, such as heat sound and vibration.

Of the two principles which suffice to describe an elastic collision (conservation of kinetic energy and conservation of momentum), only conservation of momentum is available for an inelastic collision.

Therefore some other information is needed, and this is often available in the form of a Coefficient of Restitution.

Explosions:

An explosion can be treated as an inelastic collision. :biggrin:

Centre of mass:

In all collisions, momentum is conserved, and therefore the velocity of the centre of mass of the bodies in a collision is always the same just after the collision as it was just before.

In other words: the centre of mass instantaneously obeys Newton's first law.

For example, the trajectory of a rocket in which there is a tremendous explosion which is contained inside the rocket will not be altered by the explosion.​

* This entry is from our old Library feature. If you know who wrote it, please let us know so we can attribute a writer. Thanks!
 
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Thanks for the overview of inelastic collisions
 

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