How Do Two Accelerating Soccer Players Collide?

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Homework Help Overview

The discussion revolves around a kinematics problem involving two soccer players accelerating towards each other from rest, starting 48 meters apart. The problem asks for the time until they collide and the distance run by the first player at the moment of collision.

Discussion Character

  • Mixed

Approaches and Questions Raised

  • The original poster attempts to apply algebraic methods to solve the problem, using kinematic equations to find final velocities and average velocities. They express confusion over the application of distance in their calculations.
  • Some participants suggest using the equations for uniformly accelerated motion to express the distances covered by both players and relate them to the total distance of 48 meters.
  • Others question the setup of the equations and clarify the correct values for acceleration.

Discussion Status

Participants are exploring different approaches to set up the equations correctly. Some have provided guidance on how to sum the distances covered by both players, while others express confusion about the calculations. There is no explicit consensus on the best method yet, but productive dialogue is ongoing.

Contextual Notes

Participants are working within the constraints of high school physics, focusing on kinematics in one dimension. There is a noted misunderstanding regarding the values used in the equations, particularly the acceleration of the second player.

kholdstare121
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I'm taking high school physics right now, and we're doing kinematics in one dimension.
Well I've been stuck on this word problem for days and stumbled across this
forum on a google search.
Thought maybe you could help. Anyway it is:
--------------------------------------------------------------
Two soccer players start from rest, 48m apart. They run directly toward each other, both players accelerating. The first player has an acceleration whose magnitude is 0.50 m/s^2. The second player's acceleration has a magnitude of 0.30 m/s^2.
(a) How much time passes before they collide?
(b)At the instant they collide, how far has the first player run?
--------------------------------------------------------------
I've tried to tackle this as any other algebra distance=rate*time problem (but with some physics equation involved)
I attempted to get the final velocity of both runners by using the equation
Vf^2=vi^2+at
where vf=final velocity and vi=intitial.
I used '48m' as the value for distance when I did this[/color]
Then when I get my final velocity I'd figure out the average velocity for both runners.
Then tackle the problem by adding their individual rate*time together to get rt(of the first guy)+rt(second guy)=48m ,Attempting to get the time they collide from that.
BUT, apparently by plugging in 48m in the physics equation gave me a bad final velocity, therefore a bad time.[/color]
I know the correct answer for part a is 11 seconds, but don't know how it's obtained. Please I would be greatful if anyone could help.
I'll also try to clear this up if anyone's confused.
Thanks.:confused:
 
Last edited:
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solution

Hey :)

Both players are accelerating, so the equation for both their movement is
first player s_1 = 1/2*a_1*t^2
2nd player s_2 = 1/2*a_2*t^2
with a_1 = 0.5 m/s^2 and a_2 = 0.3 m/s^2
you know that s_1 + s_2 = 48m

Now you sum up both players' equations and receive:
s_1 + s_2 = 1/2*t^2*(a_1+a_2) where t is the only onknown, so you get t!

Then just insert the value of t in the first player's equation and you'll get s_1 which answers the 2nd question.

have fun :)
 
Oh wow!
I feel REALLY dumb right now.
Was the solution that simple?
I just worked it out and got the right answer(so it is that simple :smile: )
I was going through every other equation, missing the easy connection with this one.
Thanks a lot :smile:
 


Israfil said:
Hey :)

Both players are accelerating, so the equation for both their movement is
first player s_1 = 1/2*a_1*t^2
2nd player s_2 = 1/2*a_2*t^2
with a_1 = 0.5 m/s^2 and a_2 = 0.3 m/s^2
you know that s_1 + s_2 = 48m

Now you sum up both players' equations and receive:
s_1 + s_2 = 1/2*t^2*(a_1+a_2) where t is the only onknown, so you get t!

Then just insert the value of t in the first player's equation and you'll get s_1 which answers the 2nd question.

have fun :)
I'm completely lost. so it would be s1+s2= 1/2t^2 (0.5 +0.30) ?
48 = 1/2 t^2 (0.5 +0.39)
what did i do wrong/?
 
Last edited:
That looks correct (other than it's 0.30, not 0.39, for one of the accelerations).

If I were setting this up, I would have started by writing

0 = 48 - 1/2 t^2 (0.5 +0.30),

which results in the same thing.
 

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