How Do You Calculate Net Forces in Coulomb's Law Problems?

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This discussion focuses on calculating net forces in Coulomb's Law problems involving multiple charged particles. The net force on a fixed charge due to other charges is derived using the formula F = k(q_0q_1)/d^2, where k is Coulomb's constant, and the direction of the force is determined by the nature of the charges. The participants also discuss how to express these forces as vectors, particularly in the context of the Mastering Physics platform, highlighting the importance of sign and direction in vector notation. Additionally, they explore the conditions for balance between repulsive and attractive forces among multiple charges.

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  • Coulomb's Law and its applications in electrostatics
  • Vector notation and operations in physics
  • Understanding of charge interactions (attraction and repulsion)
  • Familiarity with Mastering Physics platform for problem input
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Students and educators in physics, particularly those dealing with electrostatics, as well as anyone using Mastering Physics for problem-solving in this area.

StephenDoty
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A. Consider two positively charged particles, one of charge q_0 (particle 0) fixed at the origin, and another of charge q_1 (particle 1) fixed on the y-axis at (0,d_1, 0). What is the net force F_vec on particle 0 due to particle 1?
Express your answer (a vector) using any or all of k, q_0, q_1, d_1, \hat{x}unit, \hat{y}unit, and \hat{z}unit. (See Picture CPartA)

F=kq0q1/d1^2 C and the vector is in the direction of -y so the F_vector = kq0q1/d1^2 C (-\hat{j}. But how do you put this into mastering physics? Do you use just the\hat{j} or do you put -\hat{j} at the end of F=kq0q1/d1^2?

B. Now add a third, negatively charged, particle, whose charge is -q_2 (particle 2). Particle 2 fixed on the y-axis at position (0,d_2,0). What is the new net force on particle 0, from particle 1 and particle 2?

Express your answer (a vector) using any or all of k, q_0, q_1, d_1, \hat{x}unit, \hat{y}unit, and \hat{z}unit. (See Picture CPartB)

The F on 0 due to 1 goes to the -y direction and the F on 0 due to 2 goes to the +y direction. Thus the F net = F on 0 due to 2 - F on 0 due to 1, since the negative charge is closer than the positive charge.
So F= (kq0q2/d2^2)-(kq0q1/d1^2) in the direction of \hat{j}. How do I input this answer into mastering physics?

C. Particle 0 experiences a repulsion from particle 1 and an attraction toward particle 2. For certain values of d_1 and d_2, the repulsion and attraction should balance each other, resulting in no net force. For what ratio d_1/d_2 is there no net force on particle 0?
Express your answer in terms of any or all of the following variables: k, q_0, q_1, q_2.

For the charges to have no net force on particle 0 the two forces must equal each other.
{(kq0q2)/d2^2} = {(kq0q1)/d1^2}
(d1^2/d2^2) = (kq0q1)/(kq0q2)
(d1^2/d2^2) = q1/q2
d1/d2= sqrt(q1/q2)
Do I just use the square root symbol in mastering physics and put q1/q2 in the parenthesis?

D. Now add a fourth charged particle, particle 3, with positive charge q_3, fixed in the yz-plane at (0,d_2,d_2). What is the net force F_vec on particle 0 due solely to this charge?
Express your answer (a vector) using k, q_0, q_3, d_2, x_unit, y_unit, and z_unit. Include only the force caused by particle 3. (See Picture CPartD)

The force on particle 0 due to q3 would be in the negative y and negative z and positive x direction. But I am unsure how to use F=kq0q3/r^2? Would r^2 be the distance, r^2= (d2^2)+(d2^2)? So would F = kq0q3/(d2^2+d2^2)? And how would I find the direction of the vector? Would it be the \hat{z} ? So I would put kq0q3/(2d2^2) \hat{z} into mastering physics?


Thank you for all of your help. I know I made a large message, but most of my questions are on how to input the answers into mastering physics. So any help would be appreciated. Thank you.
All of the pictures are attached.

Stephen
 

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I really need to know how you put the answers in mastering physics and if I am doing the coulomb force right?

Thank you.
Stephen
 
I ****ing hate mastering physics... I am doing this problem right now... except it keeps telling me I am wrong! but i shouldn't be... so ****ing dumb. horrible program.. oh yay! instant feedback! i would rather turn in a problem and be a little wrong and find out a day later.. .then get no points! because I can't get any points unless its totally correct...
 

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