- #1

ecastro

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If I were to evaluate a function using two points, the Gaussian Quadrature needs the value of the function at ##\displaystyle{\pm \sqrt{\frac{1}{3}}}## with weights of unity. How did they calculate the ##\displaystyle{\pm \sqrt{\frac{1}{3}}}##?

I have looked through an example of how the points are located, and in this example, the point is estimated by dividing the length of the function into the number of required points (if the function is to be integrated with two points, the whole function is divided into three parts), and somehow narrow down the location of the point by using this relation:

\begin{equation*}

x - \frac{P_n\left(x\right)}{P_n'\left(x\right)}

\end{equation*}

where ##x## is the estimated point and the functions on the second term are the Legendre Polynomials. The result of this difference will be the new location of the point. This process is repeated until the result is almost zero.

If the above equation is acceptable, what is the concept behind the second term (the ratio between the Legendre Polynomials)?